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Hackers, InterWebz, and Fish Tacos

2월 22, 20174

In the harsh chill of a San Diego February... Well, it was a little drizzly and we couldn't wear shorts (most of the time). Anyway... 1... 더 읽기

How Mindstorm answers the million-dollar question about players

1월 24, 2017

The Games-as-a-Service model offers a way to keep your mobile games fresh because you can continually release launch campaigns, IAP sales, g... 더 읽기

New year… new gig? 3 tips to help you get ready for your next big career move with Unity Connect.

1월 12, 20174

It might be landing your next big role at a game studio or finding more projects to work on... whatever your career aspirations are, here ar... 더 읽기

Just in time for the holidays – How to get the most out of currency sales

12월 7, 20164

Rewarded video ads can be an effective way to generate revenue for your mobile game. In fact, if you design ad implementations well and offe... 더 읽기

숫자로 보는 게임: 2016년 3분기 모바일 게임 산업 동향

11월 16, 20169

개요 : 안드로이드 및 iOS 플레이어들은 하루에 거의 비슷한 평균 플레이 횟수를 보이고 있습니다. (2.4 vs. 2.38). 안드로이드 플레이어들은 하루에 평균6분 유니티 게임을 즐기고 iOS에서 유니티 게임을 즐기는 시간은 평균 1... 더 읽기

From game hobbyist to thriving mobile game studio

10월 25, 201611

Majid Khosravi had been a gamer his whole adult life. Developing software was just something he did for a living. That is, until he began to... 더 읽기

Webhooks and Slack Notifications in Unity Cloud Build

9월 7, 20166

Unity Cloud Build is a continuous integration service for games and apps built in Unity. Unity Cloud Build makes it simple and easy to creat... 더 읽기

Unity Ads Platform Update: Integration Tutorials

8월 22, 20169

Hi all! The Unity Ads team has been hard at work on the next release of our platform, and it’s now and available for use! Download now in ... 더 읽기

The case of the missing revenue

8월 5, 20166

Starring Unity Analytics “It is a capital mistake to theorize before you have all the evidence,” wrote Sir Arthur Conan Doyle in one of his... 더 읽기

Games by the Numbers (2016 Q2): BRIC Countries Dominate Global Mobile Game Installs

7월 20, 201610

The Q2 2016 edition of the “Games by the Numbers” report is now available! This quarterly report reveals global game install trends across d... 더 읽기

How Game Hive keeps on buzzing – and experiences real success

7월 12, 201611

Game Hive has been pioneering the new era of mobile gaming since 2008. Starting with just two co-founders, Game Hive has now grown into a th... 더 읽기

Stoking the fire: Heatmaps Rekindled

6월 29, 201616

The heat is on! Last year, Unity Analytics released our beta version of the Heatmap system. It arose from a hack week project, which itself... 더 읽기

How Next Games unlocked the secret to ad success

5월 19, 20164

'You can’t put ads in a battle builder,' Next Games' peers told them. 'No one’s ever done it and it will never work.' This was the general m... 더 읽기