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A Designer’s Guide To Using Video Ads

4월 15, 20157

Opting For Video Ads: Making a great game is just the start as they say.  Understanding the best way for your game to make revenue is vit... 더 읽기

An Update on Unity Analytics Open Beta

4월 10, 20156

Unity Analytics Open Beta Announces Multiplatform Support, Enhanced Functionality, More Developers Wanted! Two months ago, we introduced ... 더 읽기

Integrating Unity Ads

4월 9, 201527

In this post we are going to look at Unity’s new ad service as well as how to integrate it into your current projects. Our goal is to make i... 더 읽기

Showing ads in your game to make money

2월 2, 201519

A game’s success isn’t determined only by how innovative or popular it is, but also by how effectively it can financially support its creato... 더 읽기

An introduction to advertising

1월 20, 201520

Welcome to the big bad world of advertising. As a game developer, advertising can be a little overwhelming. How do I make money? How do I ac... 더 읽기

How Spry Fox harnessed Cloud Build

1월 19, 20154

As an early adopter of Unity Cloud Build, prolific developer Spry Fox has found work on its next game Alphabear moving forward at a tremendo... 더 읽기

ANNOUNCING THE UNITY ANALYTICS OPEN BETA

1월 15, 201528

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Crossy Road and Unity Ads

1월 13, 201516

UPDATE: Now at $3 million At our GDC event, we were proud to announce that the iOS version of Crossy Road has earned over $3 million with U... 더 읽기

Celebrating our first Cloud Hack Week

1월 12, 20158

In December, Unity engineers from all over the world descended on our Seattle office for our first ever Hack Week focused on cloud services.... 더 읽기

Let’s Play Together: Building Games Communities

12월 29, 201412

Sharing Is Like Alchemy One of the biggest pleasures of my career has been the chance to be part of the passionate dedicated fan communit... 더 읽기

Unity Cloud Build keeps expanding: new features, more developers wanted!

11월 6, 201421

Ever since we opened up early access to Unity’s official continuous build distribution service to Unity Pro users, we’ve been busy turning y... 더 읽기

Social Motivations and Mobile Gaming Habits of Top Players

10월 19, 2014

Today we’re releasing a new white paper that focuses on the behaviors and habits of mobile gamers, simply titled: Mobile Gaming: Social Moti... 더 읽기

Magical moments: What the Everyplay acquisition means for developers

7월 14, 201418

As a veteran of online, mobile and console games services I've become used to the idea of change; mostly from sitting on the sometimes uncom... 더 읽기