테크놀로지

다음을 구독: 테크놀로지

Cinemachine 2.6 brings you precision, improved workflow, and little bits of magic 

+1 5월 22, 202017

Everything in your Unity project passes through the lens of a camera, so you need to squeeze everything you can out of that camera. While much of this magic is expressed through render pipelines – light, shadow, focus, color – other dimensions are critical: camera position, motio... 더 읽기

Everything in your Unity project passes through the lens of a camera, so you need to squeeze everything you can out of that camera. While much of this magic is expressed through render pipelines – light, shadow, focus, color – other dimensions are critical: camera position, motio... 더 읽기

Code Coverage: Spot gaps in your tests

5월 22, 20204

If you’re aiming for test-driven development, you need to make sure that your code is getting properly covered by tests as you go. Originally released with 2019.3, the Co... 더 읽기

Use articulation bodies to easily prototype industrial designs with realistic motion and behavior

+1 5월 20, 20207

In Unity 2020.1 we have a new Physics component: ArticulationBody. Articulations make it easier than ever to simulate robotic arms and kinematic chains with realistic phy... 더 읽기

더 헤러틱: VFX 캐릭터 공개

5월 20, 20201

더 헤러틱 후반부에는 모건이라는 캐릭터가 등장하는데, 이 캐릭터는 Unity의 비주얼 이펙트 그래프를 활용해 제작한 VFX 기반 캐릭터입니다. 이제 Unity 에셋 스토어에서 이 캐릭터 프로젝트를 다운로드하여 복잡해 보이는 캐릭터의 디자인 방식을 살펴보고, Unity 에디터에서 직접 수정해 보실 수 있습... 더 읽기

Game on: Level up your Unity skills

5월 14, 20206

Last month we kicked off Unite Now, a digital programming series that includes inspiring talks, demos, Q&As, and stories from Unity expe... 더 읽기

더 헤러틱: 디지털 휴먼 패키지 공개

5월 13, 202018

단편 영상 더 헤러틱을 공개한 뒤, 관련 에셋을 릴리스할지에 대한 문의가 많았습니다. 이 작품에서 가장 많은 요청을 받았던 디지털 휴먼 캐릭터와 기술 스택을 이제 바로 다운로드할 수 있습니다.  더 헤러틱에서 사실적으로 표현된 인물을 제작... 더 읽기

Announcing ML-Agents Unity Package v1.0!

+4 5월 12, 202012

On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow g... 더 읽기

How AR Foundation and MARS work together to enable interactive, multiplatform AR experiences

5월 11, 20206

Unity makes tools that give creators the power to build deeply interactive augmented reality (AR) experiences that intelligently adapt to an... 더 읽기

Making of The Heretic: Environment Art

5월 8, 20205

My name is Plamen ‘Paco’ Tamnev, and in the last couple of years, I’ve had the pleasure to be a part of the Unity Demo Team as a 3D characte... 더 읽기

유니티, Finger Food Advanced Technology Group 인수

5월 7, 202022

유니티는 모든 산업 분야에서 실시간 3D(RT3D) 기술을 도입할 수 있도록 지원에 주력하고 있습니다. 그 일환으로 유니티는 글로벌 기업에 업계를 선도하는 솔루션을 제공하는 전문 서비스 기업인 Finger Food Advanced Technology ... 더 읽기

Faster builds with the new Caching Shader Preprocessor (Experimental)

5월 6, 20201

Shader compilation is a lengthy process that involves several steps. One of the first steps is preprocessing the shader source. Unity 2020.1... 더 읽기

Learn to create AR and VR apps in Unity

5월 1, 20203

Designed for creators new to AR and VR development, these comprehensive courses on the Unity Learn platform teach you the skills to build AR... 더 읽기

Buckle up: Create your own karting game at Your First Game Jam

4월 30, 20201

The Karting Microgame video game template just got a serious makeover to help new users get started in Unity, and we’re inviting you to mod ... 더 읽기