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Level up your mobile indie skills with the Indie XP series

12월 4, 20201

Take your game and business skills to the next level with this indie-focused series on how to successfully scale and operate your game. There’s a lot more to a successful mobile game than the core development. In this speaker series, we explore all the fundamentals outside of ga... 더 읽기

Take your game and business skills to the next level with this indie-focused series on how to successfully scale and operate your game. There’s a lot more to a successful mobile game than the core development. In this speaker series, we explore all the fundamentals outside of ga... 더 읽기

Dive into the fantastical world of Little Orpheus

12월 3, 20201

The Chinese Room goes behind the scenes of their exceptional game and gives a hint of what the future may hold for Ivan Ivanovich.  In the final Creator Spotlight for th... 더 읽기

Learn the Input System with updated tutorials and our sample project, Warriors

+1 11월 26, 202017

With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and new video tutorials for beginn... 더 읽기

Real-time style transfer in Unity using deep neural networks

+2 11월 25, 20209

Deep Learning is now powering numerous AI technologies in daily life, and convolutional neural networks (CNNs) can apply complex treatments to images at high speeds. At U... 더 읽기

In parameters in Burst

11월 25, 20209

The Unity Burst Compiler transforms your C# code into highly optimized machine code. One question that we get often from our amazing forum u... 더 읽기

Get a sneak peek at the new salvage class in Hardspace: Shipbreaker – revealed in our Creator Spotlight!

11월 24, 20201

Blackbird Interactive follows up on their successful Steam Early Access release with a major content update and an upcoming all-new ship cla... 더 읽기

Robotics simulation in Unity is as easy as 1, 2, 3!

+4 11월 19, 20205

Robot development workflows rely on simulation for testing and training, and we want to show you how roboticists can use Unity for robotics ... 더 읽기

New career pathways help you break into the gaming and tech industries

11월 17, 202019

Gain the skills you need for a coding role. Our new guided learning experiences help you create a portfolio, get Unity Certified, and prepar... 더 읽기

How Metric Validation can help you finetune your game

11월 13, 20205

Over the past year, Unity Game Simulation has enabled developers to balance their games during development by running multiple playthroughs ... 더 읽기

2020 AI@Unity interns shoutout

+6 11월 11, 2020댓글

Each summer, interns join AI@Unity to develop highly impactful technology that forwards our mission to empower Unity developers with Artific... 더 읽기

The road to 2021: The Performance Optimization team

11월 9, 202020

We recently shared our roadmap plans for 2021. Now we invite you inside Unity to meet some of the teams working towards these goals. In this... 더 읽기

Fruit Ninja 2 out today! Check out our exclusive interviews with the creators

11월 6, 2020댓글

Tune in as Halfbrick Studios talks about the making of Fruit Ninja 2 and discusses a decade of slice-and-dice success, including how they cu... 더 읽기

Ringing the NYSE bell together: How Unity put the “U” in UPO

11월 5, 20203

What happens when real-time 3D technology meets one of the oldest time-honored traditions in public stock exchanges? Learn how Unity transfo... 더 읽기