테크놀로지

다음을 구독: 테크놀로지

A good workflow to smoothly import 2D content into Unity, Part I: authoring and exporting

5월 17, 201330

Unity has been used to develop numerous high quality 2D games over the years. This article, which is based on a talk I gave at three of our ... 더 읽기

Broaden your reach with multiplatform publishing

5월 15, 20135

Designing content for multiple platforms becomes far easier if you think a few things through before you start. If you get your processes ri... 더 읽기

Unity QA status for 4.2

5월 9, 201325

Our next upcoming release is Unity 4.2. Without actually going into what it's going to contain in terms of features, let's take a look at th... 더 읽기

Web Player runtime update alert

5월 8, 20132

Unity 4.0 added the new release channels function to the Unity Web Player plugin; this function gives us more fine-grained control over runt... 더 읽기

Sunsetting Flash

4월 23, 2013139

As of today, we will stop selling Flash deployment licenses.  We will continue to support our existing Flash customers throughout the 4.x cy... 더 읽기

Sign up for early access to the Unity BlackBerry add-on open beta

4월 19, 201312

Do you want to see how your Unity-authored content looks on a new mobile platform with powerful global reach? Then pre-register for our Unit... 더 읽기

Mobile Hardware Statistics (and more)

4월 7, 201319

Short summary: Unity’s hardware stats page now has a “mobile” section. Which is exactly what it says, hardware statistics of people playing ... 더 읽기

Unity 4 Beta program for Windows Phone 8 apps

3월 27, 201325

I’m very proud to announce the launch of the Unity 4 open beta for Windows Phone 8 apps! We welcome any experienced Unity developer to enrol... 더 읽기

Unity and Facebook are now in a Relationship … and it’s Awesome!

3월 26, 201361

The Unity Web Player is the best way to get games into players’ hands, and currently installed on over 200M computers. Facebook is a great w... 더 읽기

This is big: Unity coming to Sony consoles this year

3월 21, 201350

In our tireless march towards world domination (okay, perhaps merely game industry domination), we’re proud to announce that we’ve just ente... 더 읽기

4.1 Graphics Features

3월 15, 201317

Hi people, I just thought I would take a few minutes to explain some of the new graphics features they we have going into Unity 4.1 so th... 더 읽기

Introducing the new Memory Profiler

3월 14, 201327

The new Unity 4.1 release features an updated and vastly more powerful Memory Profiler tool that provides more specific and more accurate in... 더 읽기

Short Cycle Development

3월 8, 201319

The Problem In the previous 2 releases, 4.0 and 3.5, we had a very, very long release cycle. 4.0 work was started in January 2012 for some ... 더 읽기