With our biggest release to date just out the door, you’d think the developers at Unity would get some time to kick back and relax. Hell no!... 더 읽기
With Unity 4.0 we are adding support for world particle collsion detection. It's quite awesome and very fast.
We spent a lot of time ... 더 읽기
It’s been quite a while since we took a step back from our work here to give you all an update on how the Adobe Flash Player deployment add-... 더 읽기
In the aftermath of all the features and goodies Unity 4.0 will give you, I’d like to bring you the story of how the quality assurance, or “... 더 읽기
I’m really happy to tell you all that Unity 4 is officially released.
We have been hard at work putting the final touches on thi... 더 읽기
The Butterfly Effect animated short made big waves at Unite 2012 in Amsterdam. It was shown in video form and demonstrated in-engine for the... 더 읽기
iOS developers around the world are waiting impatiently for Friday, November 2, when the new iPad4 and iPad Mini ship. The iPad4 promises im... 더 읽기
Helloes! We are in the finishing stages of Unity 4.0 release.
So here's the third beta build: unity3d.com/unity/beta/download.
A chang... 더 읽기
With the new Nexus 4 and Nexus 10 from Google announced on Monday we noticed a compatibility problem between older games based on Unity 3.4.... 더 읽기
Tony spoke while Field Engineer Corey Johnson toured the Unity development environment, using a level from Madfinger’s Shadowgun as the exam... 더 읽기
In Unity 3.5 we shipped the first version of the Cache Server, and with 4.0 we're making it even better (the way it works is the same). I wa... 더 읽기
So you are writing a really cool editor extension in Unity and things seem to be going really well. You get your data structures all sorted ... 더 읽기
During the last ninja camp Shawn and I worked on getting hardware cursors into Unity, and now in Unity 4.0 they are ready. Built in s... 더 읽기