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Frame Debugger in Unity 5.0

7월 29, 201427

Have you ever looked at some graphics issue in Unity, and thought “if only I could see how the final frame is rendered, step-by-step?”. I kn... 더 읽기

Unit testing at the speed of light with Unity Test Tools

7월 28, 201421

It’s time to tell a little bit more about NSubstitute library that ships with our Unity Test Tools and patterns of it’s effective usage. ... 더 읽기

Mixing Sweet Beats in Unity 5.0

7월 24, 201434

One of the big areas of focus for Unity 5.0 has definitely been in audio. After a quiet period of feature development in this area, we have ... 더 읽기

Unity’s test automation team

7월 15, 20145

Hello everybody, my name is Elvis Alistar and I have been working with Unity for more than 2 years. I am responsible for leading the team of... 더 읽기

High-performance physics in Unity 5

7월 8, 2014109

We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0. We’ve been using PhysX 2.8.3 for a while now. W... 더 읽기

Metal, a new graphics API for iOS 8

7월 3, 201425

Exciting times for graphics on iOS 8! At its recent World Wide Developers Conference, Apple introduced Metal, a new graphics API that’s l... 더 읽기

Unity 4.6 – New UI World Space Canvas

6월 30, 201443

The second in a series of reveal videos of the new UI tools coming soon in Unity 4.6, this time we show you a quick overview of creating 3D ... 더 읽기

Shiny new animation features in Unity 5.0

6월 26, 201459

The animation team has been working hard to pull together an impressive feature set for Unity 5.0. Here’s a quick overview of the new animat... 더 읽기

Serialization in Unity

6월 24, 201439

In the spirit of sharing more of the tech behind the scenes, and reasons why some things are the way they are, this post contains an overvie... 더 읽기

Unity 5: API changes & automatic script updating

6월 23, 201458

As the breadth of the Unity feature set keeps on growing, and as we build it with more and more engineers at the same time, the necessity fo... 더 읽기

Unity for PlayStation®Mobile – full release!

6월 20, 201420

Following hot on the heels of the PlayStation®Mobile (PSM) public preview, we’re proud to announce the full official release of the Unity fo... 더 읽기

Unity for PlayStation®4 is here!

6월 16, 201426

What PS4 features are available? Unity for PlayStation®4 brings support for powerful next-generation technologies such as Shader Model 5 an... 더 읽기

All about the Unity networking transport layer

6월 11, 201454

Get a general overview of the UNET system here, or read on to learn about the UNET transport layer foundation! When we started to design th... 더 읽기