Unity 3.4 is nearing release, and we wanted to share some the features that will be included and also share with you a roadmap for what we a... 더 읽기
Today sees the public launch of the excellent Augmented Reality plugin for Unity from String.
Focusing intensively on creating their tech... 더 읽기
Many of you have reported troubles submitting your applications built with iOS SDK 4.3 to the iOS AppStore. At the time, the problem looked ... 더 읽기
Hello everyone. You have probably already heard about Shadowgun, the new mobile game developed by MADFINGER Games. You might also ... 더 읽기
Google's Native Client (NaCl) is a brilliant idea. TL;DR: it allows native code to be run securely in the browser. Here's a collection of de... 더 읽기
Greetings from the Sunshine State!
Building on the partnership with RIM we announced in late March, today at Blackberry World in Orlando ... 더 읽기
Today I have been having a lot of fun experimenting with the TreePad app for the iPad, with this app you can easily create an awesome lookin... 더 읽기
Over the NinjaCamp III week I (it's-a me, Aras!) worked on implementing a Direct3D 11 renderer in Unity. At the beginning of the week I had ... 더 읽기
So we still have more to show and we are collecting together more videos and cool demos of some of the projects that were worked on during t... 더 읽기
Yet another video showing a cool project that was worked on during last week's Ninja Camp, Spline based mesh extrusion!
Despite NinjaCamp concluding last friday (25/03/11) We still have plenty of projects that were worked on during the week that we'd like to s... 더 읽기
Happy Friday, folks! With all the excitement from this week's Ninja Camp, we have even more exiting news to share on the Union front...
... 더 읽기
Lucas has added a really nice, simple improvement, check out the video to see how it works: