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Mobile Hardware Statistics (and more)

4월 7, 201319

Short summary: Unity’s hardware stats page now has a “mobile” section. Which is exactly what it says, hardware statistics of people playing ... 더 읽기

Unity 4 Beta program for Windows Phone 8 apps

3월 27, 201325

I’m very proud to announce the launch of the Unity 4 open beta for Windows Phone 8 apps! We welcome any experienced Unity developer to enrol... 더 읽기

Unity and Facebook are now in a Relationship … and it’s Awesome!

3월 26, 201361

The Unity Web Player is the best way to get games into players’ hands, and currently installed on over 200M computers. Facebook is a great w... 더 읽기

This is big: Unity coming to Sony consoles this year

3월 21, 201350

In our tireless march towards world domination (okay, perhaps merely game industry domination), we’re proud to announce that we’ve just ente... 더 읽기

4.1 Graphics Features

3월 15, 201317

Hi people, I just thought I would take a few minutes to explain some of the new graphics features they we have going into Unity 4.1 so th... 더 읽기

Introducing the new Memory Profiler

3월 14, 201327

The new Unity 4.1 release features an updated and vastly more powerful Memory Profiler tool that provides more specific and more accurate in... 더 읽기

Short Cycle Development

3월 8, 201319

The Problem In the previous 2 releases, 4.0 and 3.5, we had a very, very long release cycle. 4.0 work was started in January 2012 for some ... 더 읽기

Unity 4 Early Access for Windows Store apps

3월 7, 201333

It is an honor for me to announce the Windows Store apps early access program. Starting with Unity 4.2 you will be able to develop games for... 더 읽기

Exploratory Testing at Unity

2월 28, 20133

Hello everybody, my name is Claus Petersen and I am a fairly recent addition to the Unity family. I am in charge of leading the Software Tes... 더 읽기

Time to Move on to Something Else…

2월 21, 2013108

Dear friends, I've spent 10 years of my life on Unity – from writing the first version of ShaderLab (our shader compiler – yeah, you can ... 더 읽기

Automatic Setup of a Humanoid

2월 7, 201324

The humanoid animation option in Unity 4 makes it possible to retarget the same animations to different characters. The characters can have ... 더 읽기

Three Ninja Camp VII projects at a glimpse

12월 7, 201250

Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got  three weeks to jam on awesome new p... 더 읽기

What’s next on Mecanim roadmap

12월 7, 201241

Hi everyone, After the excitement of the Unity 4 release and the creative blast of Ninja Camp, it’s time for another Mecanim update. U... 더 읽기