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Welcome to David Lau-Kee

1월 12, 20093

Dear Unity community, I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute. 2008 was a... 더 읽기

Two years ago…

12월 9, 20089

...I had recently arrived in Copenhagen (read more here) to begin this journey called "Unity". One year ago I was thrilled by the fact that ... 더 읽기

Unity iPhone Publishing Announced!

10월 4, 20087

Oh man, after months of hard work we're finally able to announce a release date, pricing & licensing information and some background on ... 더 읽기

Hardware of the casual gamer, launched

8월 28, 20084

Almost a month ago I said we're preparing reports of Unity Web Player hardware statistics. Well, here they are: unity3d.com/webplayer/hws... 더 읽기

Hardware of the casual gamer

8월 1, 200822

Pretty much everyone knows Valve's hardware survey - it's a very valuable resource that shows what hardware the typical "hardcore PC gamer" ... 더 읽기

Terrain lighting & shadows, and the road towards it

4월 14, 20085

People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... 더 읽기

Sliced bread is overrated

4월 10, 20087

Just had this chat conversation: ... Joachim: yeah it's awesome Joachim: function Start () { /* super secret code snippet */ } Aras: who... 더 읽기

A must read: The Casual Games Manifesto

4월 9, 2008

I frequent many sites to stay up-to-date on various game industry news and today a real gem of an article appeared on Gamasutra courtesy of ... 더 읽기

Thoughts On Browser Plugin Penetration

3월 31, 20089

A very common question we get is "what is the penetration of the Unity plugin?" There's several ways to answer that question. It's in the... 더 읽기

Thoughts on transparency

3월 23, 20085

Semitransparent GUI is all the rage these days. This is usually not a good idea. Here, I'll go into some of the details why transparency (mo... 더 읽기

Holy FPU precision, Batman!

1월 22, 20082

One of our customers found an interesting bug the other day: embedding Unity Web Player into a web page makes some javascript animation libr... 더 읽기

Clean vs. Cluttered GUI

1월 7, 20085

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Intermediate rendering, or what goes into a feature

12월 6, 20076

We've got a feature we want to do -- it's something we call "intermediate mode render calls". The idea is that some script could say: Dra... 더 읽기