Update: We have released Unity 2.6.1 on December 2nd this year, which includes an update to the Mac Unity Web Plugin, which is fully compati... 더 읽기
Today is very exciting for us because we've just released a much anticipated update to our iPhone development platform -- Unity iPhone 1.5.
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This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... 더 읽기
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... 더 읽기
We have a ton of people at Unity who have been or are involved in the demoscene. Assembly is one of the largest demoscene parties, and this ... 더 읽기
Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription servic... 더 읽기
You asked and we deliver.
While the FPS tutorial is version 1.x Unity content, it still has a little life left in it for getting you star... 더 읽기
The demo team's first example iPhone project is now available for free at the App Store. The demo is entitled Penelope and—as previously men... 더 읽기
The Demo Team is putting the finishing touches on the iPhone Standard Assets that will go out with the Unity iPhone 1.1. release. There are ... 더 읽기
I learned programming on an Amiga 500. Some lowlevel stuff with copperlists, sine and cosine lookup tables and a line drawing algorithm to g... 더 읽기
Just making characters in your game look around can bring them much more to life as well as express important information to the user. Here ... 더 읽기
I'm happy to report that Unity 2.5.1 has finished baking in the oven and is now ready for download! As with all minor updates (anything 2.x)... 더 읽기
The Locomotion System for Unity has previously been briefly mentioned on this blog, but this post will go more in depth with what exactly it... 더 읽기
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