We are so happy to announce that Unity 3.2 is now live and available to download!
Here is a rundown of the major new features and improve... 더 읽기
Do you want your awesome demo video shine at the Unity GDC booth? Well, that's easy if...
You made a good looking game with Unity for an... 더 읽기
So we are finally ready to unveil the second set of pro standard assets, this time we have some awesome new image effects.
Our shader nin... 더 읽기
Last week, we started talking about Unity 3.2 by giving you a look at one of the updated Standard Assets. We'll have more to show soon, but ... 더 읽기
I just wanted to give you a quick glance at a little something that is in the pipe for an upcoming Unity release. As you are probably awar... 더 읽기
Dear community, friends, and Unite participants.
We were off to a fantastic start of Unite yesterday! We sold out with 650 participants ... 더 읽기
Testing might not be a part of the romantic picture we all have about game development. Often it’s more seen as a dirty job that someone has... 더 읽기
Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... 더 읽기
Dear developers, customers, friends.
As you can see, we released Unity 3 to the world today. It's a an incredibly awesome release: both i... 더 읽기
After much anticipation we finally have the Occlusion Culling video ready!
Senior QA Specialist Samantha Kalman and the Demo Team have pu... 더 읽기
Hey guys and gals.
Super-happy news here from Unity HQ: Unity 3 is nearly ready - the beta testers and preview customers got their hands ... 더 읽기
It's been 5 months since Apple announced the new iOS 4.0 Terms of Service which seemed like they might block out Unity (a... 더 읽기
After a bit of radio silence we're back with another Unity 3 feature preview.
In this short video Will Goldstone shows some of the benefi... 더 읽기
Made With Unity
게임 제작, 운영, 수익화 등의 목적에 적합한 솔루션입니다.
BIM 데이터를 실시간 3D로 전환하여 더 나은 의사 결정을 내리세요.
실제 공간에 완전히 통합되는 지능형 증강 현실 경험을 제작하세요.
AI 지원 아트 제작으로 단축된 워크플로를 통해 극사실적인 월드를 만들 수 있습니다.
Unity 프로젝트 빌드를 네트워크에 연결되어 있는 하드웨어로 오프로딩할 수 있는 라이선스 솔루션입니다.