As most of Unity Technologies was present during Unite, we decided to get a new group photo taken for our website.
In case you haven't seen... 더 읽기
Short answer: yes!
Long answer: read on :)
At the Unite 2009 conference we just announced that Unity Indie would be discontinued and t... 더 읽기
Here we are again, putting the final touches on the latest and greatest release of Unity -- version 2.6. The team is already amazed at how m... 더 읽기
GamesIndustry.biz's Phil Elliott talks to Unity CCO Nicholas Francis about iPhone development and the growth of Unity Technologies in this i... 더 읽기
Rock, Paper, Shotgun's Jim Rossingol recently did a great interview with our very own Nicholas Francis about the history of Unity and "makin... 더 읽기
I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and pl... 더 읽기
Update: We have released Unity 2.6.1 on December 2nd this year, which includes an update to the Mac Unity Web Plugin, which is fully compati... 더 읽기
Today is very exciting for us because we've just released a much anticipated update to our iPhone development platform -- Unity iPhone 1.5.
... 더 읽기
This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... 더 읽기
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... 더 읽기
We have a ton of people at Unity who have been or are involved in the demoscene. Assembly is one of the largest demoscene parties, and this ... 더 읽기
Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription servic... 더 읽기
You asked and we deliver.
While the FPS tutorial is version 1.x Unity content, it still has a little life left in it for getting you star... 더 읽기
Made With Unity
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