Runtime Tests – Unity’s Runtime API Test Framework

6월 2, 201312

Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... 더 읽기

Commercial success with Unity’s free technology and tools

5월 28, 201311

We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... 더 읽기

A good workflow to smoothly import 2D content into Unity, Part II: Importing

5월 23, 201320

Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the fi... 더 읽기

Putting the power of Unity in the hands of every mobile developer

5월 21, 2013262

Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their cr... 더 읽기

A good workflow to smoothly import 2D content into Unity, Part I: authoring and exporting

5월 17, 201330

Unity has been used to develop numerous high quality 2D games over the years. This article, which is based on a talk I gave at three of our ... 더 읽기

Lvov Game Hackathon – the view from inside

5월 16, 20135

Hi everyone! I want to share with all of you the news on Game Hackathon that took part in Lvov, Ukraine last weekend. Unity Technologies ... 더 읽기

Broaden your reach with multiplatform publishing

5월 15, 20135

Designing content for multiple platforms becomes far easier if you think a few things through before you start. If you get your processes ri... 더 읽기

Unity Training

5월 14, 201311

Hello! Just over a year ago I joined Unity as a Trainer and Consultant. In this role, I've been travelling to customers around the world ... 더 읽기

How four indies conquered Kickstarter Part II

5월 12, 2013

Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused ma... 더 읽기

Unity QA status for 4.2

5월 9, 201325

Our next upcoming release is Unity 4.2. Without actually going into what it's going to contain in terms of features, let's take a look at th... 더 읽기

Web Player runtime update alert

5월 8, 20132

Unity 4.0 added the new release channels function to the Unity Web Player plugin; this function gives us more fine-grained control over runt... 더 읽기

2013 Unity Awards Open Nominations is umm… Open

5월 7, 20133

It’s that time of year again! With Unite 2013 fast approaching in Vancouver, it’s time to start thinking about the 2013 Unity Awards as well... 더 읽기

How four indie teams got funded with Kickstarter: Part I

5월 3, 20134

The current Kickstarter landscape is crowded with spectacular successes and a fair share of dashed hopes. Launching your own funding project... 더 읽기