The recently released Unity Developer Preview is jam-packed with new features. Among the most exciting of these features are previews of two... 더 읽기
This week at CES 2012 in Las Vegas, Unity games were playing on an exciting new platform: LG smart TVs.
Union is working with LG to bring... 더 읽기
Yesterday marked a huge milestone for Unity - releasing a public beta preview of our upcoming version 3.5 (Okay so you're excited, you someh... 더 읽기
When creating compelling video game levels, the idiom 'God is in the Details' couldn't be more true. Detail in your world design is a sign ... 더 읽기
November 24th 2011, London Southbank University is host to the monthly London Usergroup. In this session, Will Goldstone and Christopher Pop... 더 읽기
Our good friends at Massive Black, who include some of the most accomplished and talented artists in the industry, have invited Unity to par... 더 읽기
Hello! I'm Na'Tosha and I'm the Build and Infrastructure Developer here at Unity Technologies. While speaking with users at the awesome U... 더 읽기
Autumn is here.. and for those of us in the northern hemisphere, this means cooler weather, colorful falling leaves, pumpkins and Halloween ... 더 읽기
The London Unity Usergroup had its fifth and sixth events within the last 6 weeks (due to the former being delayed after the london riots), ... 더 읽기
This post will show you how to create water with a custom mesh, adjust the settings and gain some artist insight into making water look nice... 더 읽기
Unite has just flown by in a complete blur, as it always does. The Unity staff are heading their different ways, all across the world to get... 더 읽기
So day two of Unite 11 has come to a close. At the time of writing I've just got home from the Unite Party, it was really cool and I had a g... 더 읽기
Many people were asking for slides from yesterdays "SHADOWGUN: rendering techniques and optimization challenges" talk, so here it is: SHADOW... 더 읽기
Made With Unity
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