Interview with Steve Finney of Arteria3D

6월 21, 2012

Arteria3D, aka Steve Finney, is an Asset Store success story with several top-selling high-quality 3D models. His catalog includes environme... 더 읽기

Unity 4: More Mecanim!

6월 20, 201283

Hi, My name is Robert Lanciault. I am lead developer for Mecanim at Unity. I wrote this post to provide more information about what you c... 더 읽기

7DFPS – 7 Day First Person Shooter

6월 16, 201210

7DFPS is a competition that has been running for the past week. As part of our effort to help support game jams we hooked all participants u... 더 읽기

Ninja Camp VI

6월 6, 201227

Last week was Unity's sixth 'Ninja Camp'. A chance for the developers in the company to get together from our various worldwide offices, and... 더 읽기

Testing Unity part 2

5월 24, 201216

Time for the second installment of what testing Unity is like (first one here). As mentioned in the previous post we have STEs (Software Tes... 더 읽기

Tutorial: Sprite Optimizations using 2D Toolkit.

5월 22, 2012

Installation Once you download 2D Toolkit from the Asset Store and import it into your project, you should be ready to go. You can upgrade ... 더 읽기

Creative Assembly Developer Profile

5월 15, 20128

The Creative Assembly is a veteran game studio celebrating its 25th birthday this year. Known for the Total War game series, they have recen... 더 읽기

Unity Earns Top Spot at 2012 American Business Awards

5월 10, 201210

Today Unity was named a Finalist in The 2012 American Business Awards “Most Innovative Tech Company of the Year– up to 2500 employees” categ... 더 읽기

Testing Unity

5월 8, 201213

It’s been a fair while since we wrote a post about testing Unity, so we‘d like to update you on what’s going on in QA. This is the first of ... 더 읽기

London Unity Usergroup 11

4월 27, 20129

London Southbank University, April 25th 2012 marked the 1 year anniversary of London Unity Usergroup. A celebration complete with free t-shi... 더 읽기

Unity-authored projects win top honors at serious games and virtual reality conferences

4월 26, 201211

After GDC, we took some time to spread our wings outside of the entertainment space to exhibit at industry events for military training, and... 더 읽기

Molyjam 2012

4월 11, 20123

I love game jams, there is something so incredible about setting out on a quest to craft a game with a tight deadline that can really push c... 더 읽기

Tutorial: Build a maze game level within Unity using GameDraw

4월 7, 2012

GameDraw is a 3D modeling extension for Unity developed by Mixed Dimensions that reduces the time you use on switching back and forth betwee... 더 읽기