Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working h... 더 읽기
Hi guys & gals.
I'm giving a talk about the inner workings of immediate-mode GUIs at GDC Europe tomorrow (in Cologne). Looking forwar... 더 읽기
Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription servic... 더 읽기
Some ambitious community members from the #unity3d IRC channel have put their heads together and organized a competition to create simple ex... 더 읽기
You asked and we deliver.
While the FPS tutorial is version 1.x Unity content, it still has a little life left in it for getting you star... 더 읽기
Prominent iPhone publisher Chillingo, who published Touch KO (made in Unity!), is actively courting Unity developers on our forums. If you'r... 더 읽기
The demo team's first example iPhone project is now available for free at the App Store. The demo is entitled Penelope and—as previously men... 더 읽기
After a crazy week featuring not one but three separate events crammed into the span of one week (plus this past week of travel and catching... 더 읽기
I've been lucky enough to attend every Casual Connect conference in Seattle and without fail this year's event was as awesome as ever. I'm q... 더 읽기
The Demo Team is putting the finishing touches on the iPhone Standard Assets that will go out with the Unity iPhone 1.1. release. There are ... 더 읽기
Two weeks ago we announced our Unity Summer of Code program through which we offer indie & student developers the chance to get paid for... 더 읽기
I learned programming on an Amiga 500. Some lowlevel stuff with copperlists, sine and cosine lookup tables and a line drawing algorithm to g... 더 읽기
Just making characters in your game look around can bring them much more to life as well as express important information to the user. Here ... 더 읽기
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