A very common question we get is "what is the penetration of the Unity plugin?"
There's several ways to answer that question. It's in the... 더 읽기
ESC is a superbly innovative virtual worlds company, mostly based out of NY (like Unity, they have a diaspora of cool employees all over the... 더 읽기
Semitransparent GUI is all the rage these days. This is usually not a good idea. Here, I'll go into some of the details why transparency (mo... 더 읽기
As someonewho spends a lot of time on the road, and knows a lot of people in a lot of different places (and many of whom also spend a lot of... 더 읽기
We've got a feature we want to do -- it's something we call "intermediate mode render calls". The idea is that some script could say:
Dra... 더 읽기
...I was on a plane bound for Copenhagen, a city I'd never been to in order to start working with a bunch of people I'd never met (other tha... 더 읽기
I'll be in London from Monday morning through Thursday morning. Anyone want to meet up for coffee and tech-talk (or business-talk, that's ac... 더 읽기
We had a super lovely "full service" evening with some of the guys. I cooked dinner, and then cut Nicholas' and Forest's hair. I suspect Nic... 더 읽기
Today's games industry has many strange and wonderful features. Its most distinguishing feature is the current dominance of technology-focus... 더 읽기
Greetings and welcome to the all new Unity Technologies blog! In the past there were a few of us here that had blogs and as individuals we o... 더 읽기
Made With Unity
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