The most wonderful (real)time of the year

12월 23, 20193

The excitement of the holiday season is all around us. It’s in the ambient festive buzz. The queues at the shops. The crowded flights, train... 더 읽기

EditorXR Runtime

12월 20, 20198

In 2016, Unity Lab’s Authoring Tools Group released the first version of EditorXR, our extension for working in Unity’s Scene View in XR hea... 더 읽기

How Tactic used augmented reality to bring Coca-Cola to life for the holidays

12월 19, 20191

Tactic is using Unity to pioneer a new category of brand marketing: AR-enhanced product packaging. Pointing your phone’s camera at a package... 더 읽기

Download our new 2D sample project: Lost Crypt

+1 12월 18, 201926

We put our new 2D tools through their paces to create a 2D side-scroller demo. In this post we show how these integrated 2D tools can help y... 더 읽기

XR Interaction Toolkit Preview Package is here

+1 12월 17, 201919

The XR Interaction Toolkit enables you to add interactivity to your AR & VR experiences, across our supported platforms, without having ... 더 읽기

Introducing Asset Store Mega Bundles featuring Synty Studios

12월 16, 201912

Want to create a treasure-hunt level for your game, complete with pirates, gunboats and lost islands? Or a post-apocalyptic wasteland filled... 더 읽기

2019.3, 베타 테스트 최종 단계

12월 12, 201974

2019.3의 새로운 RC(Release Candidate) 버전이 출시된 현재, 유니티는 정식 릴리스를 위한 최종 테스트 단계에 돌입했습니다. Unity 'RC' 버전은 공식 릴리스 전 베타 테스트의 마지막 단계에 접어들었음을 의미합니다. RC... 더 읽기

Unity Awards 2019: Voting is open

12월 6, 20194

Each year, we celebrate the fantastic games, tools, and experiences you have created using Unity. This year is no different! The Unity Award... 더 읽기

Get to the point: PiXYZ 2019.2

12월 5, 20192

The 2019.2 releases of PiXYZ STUDIO and PiXYZ PLUGIN are now available for current subscribers and new customers and bring some important re... 더 읽기

Democratizing the Secure Software Development Life Cycle

12월 4, 20194

Unity is sharing an open version of its internal Secure Software Development Life Cycle (SSDLC) so that others can benefit from our work. Ev... 더 읽기

Unity, 일본 애니메이션 산업에 새로운 가능성을 열다

12월 3, 201914

일본의 애니메이션 스튜디오 Craftar는 유나이트 도쿄 2019에서 Unity가 일본 애니메이션 산업에 가져온 새로운 가능성에 대해 발표했습니다 일본의 스튜디오 중에서는 Unity를 애니메이션 제작 툴로 활용하는 경우가 거의 없습니다. Unit... 더 읽기

MarZ: Making a RTS with the Asset Store

12월 2, 20193

Indie devs doorfortyfour used the Asset Store’s Script Inspector, Amplify Shader Editor, and Volumetric Fog and Mist heavily to streamline p... 더 읽기

Accelerating ML Research: Meet us at NeurIPS 2019

+2 11월 29, 20191

In a few short weeks, Unity will be heading to NeurIPS in Vancouver (December 8–14). We’re sponsoring the main conference and the Women in M... 더 읽기