This is big: Unity coming to Sony consoles this year

In our tireless march towards world domination (okay, perhaps merely game industry domination), we’re proud to announce that we’ve just ente... 더 읽기

3월 21, 201350

Learn Unity launches

Today we announce the launch of the new Learn area of the Unity site. In Phase I this comprises our Documentation, an all new Tutorial area,... 더 읽기

3월 19, 201346

Unity at GDC 2013

Of course, things weren’t always like this here at Unity. We’ve come a long way since we first exhibited 7 years ago. Back in 2007, we had a... 더 읽기

3월 19, 20137

4.1 Graphics Features

Hi people, I just thought I would take a few minutes to explain some of the new graphics features they we have going into Unity 4.1 so th... 더 읽기

3월 15, 201317

Introducing the new Memory Profiler

The new Unity 4.1 release features an updated and vastly more powerful Memory Profiler tool that provides more specific and more accurate in... 더 읽기

3월 14, 201327

Short Cycle Development

The Problem In the previous 2 releases, 4.0 and 3.5, we had a very, very long release cycle. 4.0 work was started in January 2012 for some ... 더 읽기

3월 8, 201319

Unity 4 Early Access for Windows Store apps

It is an honor for me to announce the Windows Store apps early access program. Starting with Unity 4.2 you will be able to develop games for... 더 읽기

3월 7, 201333

Unity’s Serious Business With Serious Games

  Unity may mostly be known for the focus on “fun and games.” But over the years the use of the platform has truly matured in th... 더 읽기

3월 5, 201314

Exploratory Testing at Unity

Hello everybody, my name is Claus Petersen and I am a fairly recent addition to the Unity family. I am in charge of leading the Software Tes... 더 읽기

2월 28, 20133

Time to Move on to Something Else…

Dear friends, I've spent 10 years of my life on Unity – from writing the first version of ShaderLab (our shader compiler – yeah, you can ... 더 읽기

2월 21, 2013108

Unity games sweep App Store awards

Right now, Unity is the world’s No.1 engine when it comes to mobile games. According to a 2012 Game Developer survey, Unity is far and away ... 더 읽기

2월 19, 201317

Brian Fargo: inXile asset crowdsourcing experiment a “resounding success”

Here’s what Brian Fargo has to say about about the joint asset crowd-sourcing project between his studio, inXile, and the Asset Store for hi... 더 읽기

2월 18, 2013

Learn Unity Update #3 : Phase 1 and Lab Testing

Here at Unity, since last August we've been pushing ahead with our plan to create a totally new learning area on the site, and as a larger c... 더 읽기

2월 11, 201340