Good news for Unity 3.5 users - we just released version 3.5.7 with lots of fixes for Android, iOS and a few others. Download it here -
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Here at Unity we've been working hard on an entirely new area of the website to help you learn game development with Unity. We've posted twi... 더 읽기
As many of you are creating great content for the Apple iOS App Store, we wanted to create a quick guide to show you how the submission proc... 더 읽기
Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got three weeks to jam on awesome new p... 더 읽기
After the excitement of the Unity 4 release and the creative blast of Ninja Camp, it’s time for another Mecanim update.
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Note: For up-to-date information about how you can create real-money gambling games using Unity, visit our gambling solutions page.
Unit... 더 읽기
Unity is used to create a lot of interactive software outside of the video game industry. Everything from architectural visualizations to mi... 더 읽기
A lot of cool stuff was developed during Ninja Camp VII. One of the projects targetted the baking of NavMeshes and Occlusion data.
Wouldn... 더 읽기
When we release new versions of Unity, we also update the Unity Web Player to contain the latest Unity runtime. This means that users who ne... 더 읽기
It's Na'Tosha from Team Penguin Pushers here, and in case you missed the news, Unity 4.0 has been released -- with a publishing option for L... 더 읽기
Hei! Hello - my name is Petri Nordlund and I'm pleased to announce that Unity has opened a grand new office in Finland. We are located in th... 더 읽기
With our biggest release to date just out the door, you’d think the developers at Unity would get some time to kick back and relax. Hell no!... 더 읽기
With Unity 4.0 we are adding support for world particle collsion detection. It's quite awesome and very fast.
We spent a lot of time ... 더 읽기