In the Labs: Custom Build Configurations

10월 2, 201447

"In the Labs" is a series of blog posts that put focus on features that have been prototyped internally but are experimental in nature and a... 더 읽기

The hobbyist and the Asset Store – success with Stealth

9월 30, 201421

Set yourself a goal. You have a year to make a game by working on your own in your spare time. How far can you get? After 15 months, Nicola... 더 읽기

The new QA mini site

9월 25, 20148

The QA mini site is a one stop place for our blogs, our public test suites, the Unity Test Tools and the patch releases. You will be able to... 더 읽기

Unity Universal Cyberport Project — A Stepping Stone to Success in the Chinese Market

9월 24, 20142

Right after Unite, we signed an agreement with the local government of the Putuo district of Shanghai that will create a lot of opportunitie... 더 읽기

Unity developers shine at Ludum Dare 30

9월 23, 20144

The history of the Ludum Dare development contest arguably stretches back to the dawn of game jams. The inaugural Ludum Dare took place w... 더 읽기

Expanded Oculus Rift Support in Unity

9월 20, 201465

More awesome news today as Brendan Iribe, during his Oculus Connect conference keynote, announced that our two companies have extended our p... 더 읽기

Global Illumination in Unity 5

9월 18, 201465

Unity 5 is receiving a major make-over in terms of graphical fidelity and lighting in particular. Unity has been limited to baked lightmaps ... 더 읽기

Great News for PlayStation Developers!

9월 17, 201429

(Edit: There have been a few questions about the Pro nature of these tools. To clarify, it is not necessary to own Unity Pro to take advanta... 더 읽기

Getting Started as a Contributor to our Open-Source Projects

9월 16, 201416

Unity and Open-Source Last month at Unite, we announced our Open-Source initiative, where we will be opening the source to various componen... 더 읽기

Unite 2014 Wrap Up

9월 9, 20147

Change is constant in such a fast-paced industry and we’re working hard to keep up to meet your needs (hopefully in some cases, even predict... 더 읽기

Documentation, Unity scripting languages and you

9월 3, 201486

Currently, according to our editor analytics statistics, the percentage of scripts created in the three languages break down like this: T... 더 읽기

Should I do it myself, or use the Asset Store?

9월 1, 201424

“First of all, don’t start with the mentality “I have to do everything myself, I’m an indie”. Sometimes it’s good to learn. But if you say t... 더 읽기

Unity at Gamescom: the true community spirit

8월 28, 20144

Gamescom 2014 in Cologne was a 335000 visitor show with business and consumer areas. What area do you think Unity belongs to? Both actually!... 더 읽기