Unity 4.2.2 brings iOS Game Controller support

10월 11, 201324

Like most mobile games developers, we've been closely following what important additions and changes the recently released iOS 7 update has ... 더 읽기

Let’s Get Serious – Call for Non-game Unity Projects

10월 4, 201316

Given the very wide range of industries currently using Unity, it’s impossible for us to keep track of all the creative non-game projects. T... 더 읽기

Announcing Unity Games Publishing

9월 20, 201310

Making phenomenal games and supporting talented developers--that’s what Unity Games is about. Unity has empowered game creators like never b... 더 읽기

Oculus IndieCade VR Jam Wrap Up

9월 20, 2013

Since August 2nd, 220 teams of developers around the world have been working on projects to explore the Oculus Rift's capabilities. Of th... 더 읽기

Unite 2013 Training Day

9월 4, 201320

This year at Unite 2013, two hundred and fifty people arrived at the Unite conference a day before the keynote, to take part in the training... 더 읽기

Announcing Unity Cloud and our mobile ads service

8월 30, 201312

What is Unity Cloud? Unity Cloud is a suite of cloud services that empowers game developers to build, market and operate compelling multipla... 더 읽기

Keynote insights from Unite 2013

8월 29, 201323

Unite 2013 has begun! We kicked everything off with the Unity Technologies keynote address and covered a huge amount of news and insight abo... 더 읽기

Unity Native 2D Tools

8월 28, 2013140

As part of our Unity 4.3 announcement here at Unite '13, we're thrilled to show off our native support for 2D development. Our users have be... 더 읽기

Qualcomm at Unite 2013

8월 27, 20131

One of those partners is Qualcomm. In the following blog post, Qualcomm’s Product Manager Umberto Cannarsa explains a little bit about some ... 더 읽기

UMA goes open-beta!

8월 26, 20137

Ahoy Unity developers!  You may have heard a little bit about Fernando Ribiero's UMA (Unity Multipurpose Avatar) system, which is being deve... 더 읽기

In-Game advertising with PaeDae

8월 26, 20134

New Online Services partner - PaeDae PaeDae's motto, Everybody Wins, captures the service's essence: combining achievement rewards with car... 더 읽기

Interview with the team behind Profi Developers

8월 26, 20132

A chat with Asset Store publisher Profi Developers What do you sell in the Asset Store? Daniel Sklar (CTO): We primarily prepare 3D envi... 더 읽기

Mixamo All Access Pass Now Available in the Unity Asset Store

8월 26, 2013

All Access Pass by Mixamo Mixamo’s new All Access pass is now available to Unity developers directly from the Unity Asset Store. An All Acc... 더 읽기