Apple iOS 64-bit support in Unity

11월 20, 201450

Technology and hardware moves fast these days! Many of you will have seen by now the announcement that Apple made to developers on October 2... 더 읽기

Porting to Unity 5 – The Untold Rust Journey

11월 19, 201423

Facepunch Studio's founder Garry Newman and his team have been porting Rust over to Unity 5. How did it go? This blog post tells the yet unt... 더 읽기

7DFPS 2014

11월 18, 20141

Last week saw game developers across the globe coming together to take part in the 3rd annual 7DFPS (7 Day First Person Shooter) game jam. I... 더 읽기

Improving the Unity 5 documentation based on your feedback

11월 12, 201432

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Unity Cloud Build keeps expanding: new features, more developers wanted!

11월 6, 201421

Ever since we opened up early access to Unity’s official continuous build distribution service to Unity Pro users, we’ve been busy turning y... 더 읽기

Happy birthday to us – Unity Asset Store turns four

11월 4, 201417

In fact, the Asset Store was a rip roaring success pretty much from the get go. Within three months of launch in 2010 there were already 10,... 더 읽기

Physically Based Shading in Unity 5: A Primer

10월 29, 201455

The idea behind Physically Based Shading is to create a user friendly way of achieving a consistent, plausible look under different lighting... 더 읽기

The future of Web publishing in Unity – an update

10월 28, 201435

In the fall of 2013 Google announced their plans to discontinue NPAPI support in the Google Chrome browser by the end of 2014. The NPAPI is ... 더 읽기

Unity 5.0 pre-order beta now available!

10월 27, 201499

Unity 5 brings together an extraordinary collection of new features. Everyone from individuals to enterprise-size teams will be able to crea... 더 읽기

Leading Unity into the Future

10월 22, 2014219

Hello everyone! As you all know, we’ve been making some big moves at Unity lately. We’ve partnered with some amazing companies and begun put... 더 읽기

Social Motivations and Mobile Gaming Habits of Top Players

10월 19, 2014

Today we’re releasing a new white paper that focuses on the behaviors and habits of mobile gamers, simply titled: Mobile Gaming: Social Moti... 더 읽기

The student and the Asset Store extension

10월 15, 201410

Not every publisher sets out with a clear plan to make an Asset Store product. If you have a half-finished extension lying around, or some c... 더 읽기

First Unity game in WebGL: Owlchemy Labs’ conversion of Aaaaa! to asm.js

10월 14, 201429

Starting today, Aaaaa! for the Awesome is the first commercially available Unity WebGL game! It’s been a long ride for Unity WebGL tools and... 더 읽기