Facts about Christian:
Favorite games: Old-school shooters, mostly Quake 1, Team Fortress, and Bioshock
Favorite GA tool: Heatmaps
Favori... 더 읽기
You have a website, right? Or a blog? When posting about the Asset Store, it’s good to show which one of all the amazing assets are you talk... 더 읽기
A huge group of experienced Brazilian game developers including companies such as Critical (Dungeonland), Behold Studios (Knights of Pen and... 더 읽기
The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3.
Un... 더 읽기
So you’ve decided to download and check out this newfangled “Unity” thing. You open it up, create a project, and are presented with the Unit... 더 읽기
Physically-based surface shaders in the Asset Store
So… physically-based surface shaders. Physically-based what? I hear you say. Even tho... 더 읽기
Due to popular demand, we have decided to open our bug database to the public. Take a look at the issue tracker and vote on the bugs that ar... 더 읽기
Exciting news! GameAnalytics and Unity Technologies have partnered up to bring developers an unprecedented analytics solution! Analytics ha... 더 읽기
The following post was written by Jean-Christophe Cimetiere, Director, Partner Developer Marketing at Microsoft, to update the Unity communi... 더 읽기
It was really hard, but we have finally settled on the 15 winners of our Windows Store and Windows Phone 8 contest. Here's a brief overview ... 더 읽기
Today, we're thrilled to announce the launch of Unity 4.3, and with it, the highly anticipated introduction of our new feature set for 2D.
... 더 읽기
Our headline 2D feature is one we’ve really been itching to give you. It’s been in development for over a year now, and the team have done a... 더 읽기
Unity and Microsoft will now be working together to bring the Xbox One deployment add-on to all developers registered with the ID@Xbox prog... 더 읽기
Made With Unity
게임 제작, 운영, 수익화 등의 목적에 적합한 솔루션입니다.
BIM 데이터를 실시간 3D로 전환하여 더 나은 의사 결정을 내리세요.
실제 공간에 완전히 통합되는 지능형 증강 현실 경험을 제작하세요.
AI 지원 아트 제작으로 단축된 워크플로를 통해 극사실적인 월드를 만들 수 있습니다.
Unity 프로젝트 빌드를 네트워크에 연결되어 있는 하드웨어로 오프로딩할 수 있는 라이선스 솔루션입니다.