Yay, finally another Blog entry from me :)
Wow, 2010 is almost over? What happened to the hoverboards, shiny tin foil jumpsuits and the z... 더 읽기
Unite 2010 was incredible – undeniably the best Unite ever... but then every one of them has had that honor! :)
We had visitors from as f... 더 읽기
Dear community, friends, and Unite participants.
We were off to a fantastic start of Unite yesterday! We sold out with 650 participants ... 더 읽기
Every year Unite is the event that the whole growing company looks forwards to, crunches to make awesome, and finally gathers at – this is l... 더 읽기
Dear community, developers, friends.
Yet another wonderful thing has befallen us – Unity has been nominated for the Game Developer's 201... 더 읽기
Testing might not be a part of the romantic picture we all have about game development. Often it’s more seen as a dirty job that someone has... 더 읽기
We would like to congratulate the following schools for winning the first round of the Unity Great Education Give Away.
Swinburne Univers... 더 읽기
Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... 더 읽기
Dear developers, customers, friends.
As you can see, we released Unity 3 to the world today. It's a an incredibly awesome release: both i... 더 읽기
After much anticipation we finally have the Occlusion Culling video ready!
Senior QA Specialist Samantha Kalman and the Demo Team have pu... 더 읽기
Hey guys and gals.
Super-happy news here from Unity HQ: Unity 3 is nearly ready - the beta testers and preview customers got their hands ... 더 읽기
It's been 5 months since Apple announced the new iOS 4.0 Terms of Service which seemed like they might block out Unity (a... 더 읽기
After a bit of radio silence we're back with another Unity 3 feature preview.
In this short video Will Goldstone shows some of the benefi... 더 읽기