Unite 12 Day 3 Summary

8월 28, 20123

The morning after our annual Unite party is never the easiest, and 2012 proved to be no different. A fantastic event at Amsterdam’s gorgeous... 더 읽기

Unite 12 Day 2 Summary

8월 24, 20122

Day two of Unite kicked off with a fantastic talk by renowned game designer Brian Fargo, who spoke about the creative autonomy he’s achieved... 더 읽기

Unite 12 Day 1 Summary

8월 22, 201221

Hello everyone! So Unite 2012, Day 1 (if you don't count the Training Day!) is coming to a close. It's been fantastic time and it’s great... 더 읽기

An introduction to the basics of Antares Universe

8월 21, 2012

This post was written by Andrey Paramonox of NeoPax, developer of the Antares Universe (VIZIO) visual environment, available on the Asset St... 더 읽기

Unite!

8월 17, 20127

With Unite 2012 just around the corner, things are buzzing at Unity offices around the globe. We’ll all converge in Amsterdam in a matter of... 더 읽기

Unity Talk at SIGGRAPH Mobile 2012

8월 13, 201216

This year was a debut for SIGGRAPH Mobile - a full day program dedicated to Mobile graphics during SIGGRAPH 2012 conference in Los Angeles. ... 더 읽기

Interview with Bjarne Rene of Vostopia

8월 7, 2012

 Vostopia provides customizable 3D avatars for mobile, desktop and Web games. Founded in Norway in 2009 by industry veterans Bjarne Rene, Mi... 더 읽기

Learning Resources on the Unity Asset Store

8월 6, 2012

The Unity Asset Store now offers nearly 4,000 packages to help accelerate your game development. However you’ll also find many which acceler... 더 읽기

uniSWF MMO GUI Tutorial from Flaming Pumpkin – Part 1

8월 6, 2012

uniSWF is an easy to use AdobeFlash®-to-Unity UI solution. Simply publish assets from Adobe Flash and they seamlessly appear in the Unity ed... 더 읽기

Interview with Will Shaw of Black Horizon Studios

8월 6, 2012

Will Shaw's passion is the weather. His first Unity project was a system for producing volumetric light effects. This inspired him to create... 더 읽기

I like numbers!

8월 1, 201216

Time has come for a deeper dive into the number crunching that is also a part of being in quality assurance. I like numbers. I love spreadsh... 더 읽기

Unity 4: DirectX 11

7월 13, 201219

In Unity 4 we are offering you the chance to start working with some of the advanced features made possible by DirectX 11. In this video, Re... 더 읽기

London Unity Usergroup 13: Hometown GP & Thomas Was Alone

7월 10, 20124

June 21st saw the 13th London Unity Usergroup. What's that you say? What happened to 12? well usergroup 12 was a 'social' with no talks, hen... 더 읽기