Advanced Shading and Lighting for Mobile

6월 8, 201154

  Hello everyone. You have probably already heard about Shadowgun, the new mobile game developed by MADFINGER Games. You might also ... 더 읽기

Developers Wanted!

6월 5, 201113

Unity is all about the content. Developers create the amazing content which make our tools, technology and products so compelling. Unity has... 더 읽기

London Unity User Group (LUUG) Meet v2.0

6월 2, 20113

  London Southbank University, 18th May 2011 - Unity users, newcomers and developers gather at the second London Unity User Group (LUU... 더 읽기

Notes on Native Client & Pepper Plugin API

6월 2, 20114

Google's Native Client (NaCl) is a brilliant idea. TL;DR: it allows native code to be run securely in the browser. Here's a collection of de... 더 읽기

Unity Asset Store Action News!

5월 10, 201115

Quick Asset Store update! If you're not already familiar with it, the Unity Asset Store is the definitive resource for Unity developers, whe... 더 읽기

First wave of Union games for Blackberry PlayBook revealed!

5월 3, 20116

Greetings from the Sunshine State! Building on the partnership with RIM we announced in late March, today at Blackberry World in Orlando ... 더 읽기

London Unity User Group (LUUG) Meet v1.0

5월 3, 20118

  London Southbank University, 15th April 2011 - Unity users, newcomers and developers gather to hold the first London Unity User Grou... 더 읽기

Congratulations to Asset Store top seller, Brady Wright!

4월 27, 201121

A picture is worth a thousand words, they say. No, that's not Conan O'Brien, it's Brady Wright, our first quarter's top seller on the Uni... 더 읽기

GLiD developers win Independent Propeller award

4월 27, 20112

At this year's South by Southwest (SXSW) festival, the Screenburn section dedicated to gaming played host to The Independent Propeller Award... 더 읽기

Experimenting with TreePad in Unity

4월 27, 20116

Today I have been having a lot of fun experimenting with the TreePad app for the iPad, with this app you can easily create an awesome lookin... 더 읽기

Ninja Camp III: Direct3D 11

4월 14, 201125

Over the NinjaCamp III week I (it's-a me, Aras!) worked on implementing a Direct3D 11 renderer in Unity. At the beginning of the week I had ... 더 읽기

NinjaCamp III: More cool stuff

4월 7, 201113

So we still have more to show and we are collecting together more videos and cool demos of some of the projects that were worked on during t... 더 읽기

Springtime newcomers to the Unity Asset Store

4월 6, 201115

With springtime comes hopping rabbits, flowers blossoming, and fresh green leaves on the trees.  You can pretty much say the same about the ... 더 읽기