Thanks to you guys, having an iPhone game made with Unity topping iPhone chart sales is no surprise to anyone. But do you know that there we... 더 읽기
ShogunGamer's Corey Rollins did a great interview with EA Tiburon's Greg Rinaldi about his team's experience using Unity to create Tiger Woo... 더 읽기
Just a quick announcement to say that our users have organized a gathering of Unity developers in downtown Austin at 8pm tonight (Thursday) ... 더 읽기
We're happy to announce that tickets to this year's Unite '09 conference are now on sale! This year's event is a bit different than the prio... 더 읽기
This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. T... 더 읽기
A group of us are here in Austin TX representing Unity at the Game Developers Conference Austin. The show floor just closed for the day and ... 더 읽기
Rock, Paper, Shotgun's Jim Rossingol recently did a great interview with our very own Nicholas Francis about the history of Unity and "makin... 더 읽기
I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and pl... 더 읽기
Some time ago we've announced our third Unite conference.
The conference will have many Unity employees, as well as Unity users, giving p... 더 읽기
During the last six weeks, the selected participants for Unity's first Summer of Code program have been working hard at making the ideas fro... 더 읽기
Update: We have released Unity 2.6.1 on December 2nd this year, which includes an update to the Mac Unity Web Plugin, which is fully compati... 더 읽기
Today is very exciting for us because we've just released a much anticipated update to our iPhone development platform -- Unity iPhone 1.5.
... 더 읽기
This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... 더 읽기