When Siobhan Reddy, studio head at Media Molecule, said that she demanded that one of the Tearaway characters be female, it raised a few eye... 더 읽기
We wanted answers to a few questions:
How many bugs can we find in those reports?
How good is our rating system? (brief explanation be... 더 읽기
Maybe you’ve created a great 3D model or an editor extension for Unity, but now it’s sitting at the Asset Store shelves and gathering dust. ... 더 읽기
Like most mobile games developers, we've been closely following what important additions and changes the recently released iOS 7 update has ... 더 읽기
Given the very wide range of industries currently using Unity, it’s impossible for us to keep track of all the creative non-game projects. T... 더 읽기
Making phenomenal games and supporting talented developers--that’s what Unity Games is about. Unity has empowered game creators like never b... 더 읽기
Since August 2nd, 220 teams of developers around the world have been working on projects to explore the Oculus Rift's capabilities.
Of th... 더 읽기
This year at Unite 2013, two hundred and fifty people arrived at the Unite conference a day before the keynote, to take part in the training... 더 읽기
What is Unity Cloud? Unity Cloud is a suite of cloud services that empowers game developers to build, market and operate compelling multipla... 더 읽기
Unite 2013 has begun! We kicked everything off with the Unity Technologies keynote address and covered a huge amount of news and insight abo... 더 읽기
As part of our Unity 4.3 announcement here at Unite '13, we're thrilled to show off our native support for 2D development. Our users have be... 더 읽기
One of those partners is Qualcomm. In the following blog post, Qualcomm’s Product Manager Umberto Cannarsa explains a little bit about some ... 더 읽기
Ahoy Unity developers! You may have heard a little bit about Fernando Ribiero's UMA (Unity Multipurpose Avatar) system, which is being deve... 더 읽기
Made With Unity
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