Dear community, developers, friends.
Yet another wonderful thing has befallen us – Unity has been nominated for the Game Developer's 201... 더 읽기
Testing might not be a part of the romantic picture we all have about game development. Often it’s more seen as a dirty job that someone has... 더 읽기
We would like to congratulate the following schools for winning the first round of the Unity Great Education Give Away.
Swinburne Univers... 더 읽기
Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... 더 읽기
Dear developers, customers, friends.
As you can see, we released Unity 3 to the world today. It's a an incredibly awesome release: both i... 더 읽기
After much anticipation we finally have the Occlusion Culling video ready!
Senior QA Specialist Samantha Kalman and the Demo Team have pu... 더 읽기
Hey guys and gals.
Super-happy news here from Unity HQ: Unity 3 is nearly ready - the beta testers and preview customers got their hands ... 더 읽기
It's been 5 months since Apple announced the new iOS 4.0 Terms of Service which seemed like they might block out Unity (a... 더 읽기
After a bit of radio silence we're back with another Unity 3 feature preview.
In this short video Will Goldstone shows some of the benefi... 더 읽기
Come get the fame and fortune that's rightly yours at the annual awards ceremony to be held at Unite 2010.
The Unity Awards is our way of... 더 읽기
MuseGames.com & Unity Technologies are teaming up for a new bi-monthly Unity "Prefab" based contest called The Fabricator Contest! The c... 더 읽기
Unity 3 is looking to be our biggest release to date — bringing with it source-level debugging, deferred rendering, best-in-class lightmappi... 더 읽기
As a follow-up to my Getting Started with Unity blog post, I wanted to bring your attention to three recent tutorial sites:
First up ... 더 읽기