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태그 아카이브: adam

Assets from ADAM Episode 2 and 3 now available for creators to explore on the Unity Asset Store

4월 11, 201815

Launched just a few months ago, ADAM: Episode 2 and 3 have millions of views and are still generating loads of excitement. To fuel your crea... 더 읽기

Rendering and shading in ADAM: Episode 3

+1 1월 24, 201811

Have you seen ADAM: The Mirror and ADAM: Episode 3 yet? These two short films have captivated millions of viewers, and many are eager to kno... 더 읽기

17 Unity blog highlights from 2017

12월 31, 20172

It has been an exciting year here on the Unity blog, full of momentous announcements, powerful demos, and some amazing unity tips. We hav... 더 읽기

Lighting tips & tricks in the ADAM films

12월 7, 201716

Are you curious about how Oats Studios created such high-fidelity sets, characters and costumes in real time for ADAM: The Mirror and ADAM: ... 더 읽기

Timeline: Keeping the ADAM films on track

12월 6, 20176

One of the biggest bottlenecks in film production is waterfall development. Read how Neill Blomkamp’s Oats Studios used Unity’s Timeline fea... 더 읽기

They are what they wear: Clothing simulation in ADAM

12월 5, 20172

In ADAM: E2 & E3, director Neill Blomkamp and Oats Studios produced the highest fidelity clothing ever in Unity. Learn how they built re... 더 읽기

ADAM: Unity의 Alembic 지원 확장

12월 4, 201742

얼굴 모션 캡처와 옷감 시뮬레이션을 사용하여 실시간 30fps 렌더링으로 사실적인 디지털 휴먼 아담(ADAM)을 제작한 과정을 확인해 보시기 바랍니다. 이를 구현하는 과정에서 닐 블롬캠프(Neill Blomkamp)와 오츠 스튜디오(Oats Studi... 더 읽기

Unite Austin 2017 Keynote Recap

10월 4, 201714

Unite Austin 2017 has just kicked off in Austin, Texas! Artists, developers, educators, filmmakers, researchers, storytellers have come toge... 더 읽기

Adam Wins a Webby Award!

4월 26, 201711

Unity is honored to announce that Adam, a short film created with the Unity game engine and rendered in real time, has won The Webby Award i... 더 읽기

Adam – Step by Step

1월 11, 201714

When we showed the Adam demo for the first time at GDC last year, everyone was blown away by the look and quality achieved with Unity. But s... 더 읽기

Adam – VFX in the real-time short film

1월 4, 201720

We are continuing our series of blog posts from last year, this time featuring a technical, behind-the-scenes glimpse of how the visual effe... 더 읽기

16 Highlights from 2016 on the Unity blog

12월 29, 20164

We’re nearing the end of 2016 now. Everyone’s enjoying their winter festivities, and gazes are shifting to all we have in the works for 2017... 더 읽기

실행 가능한 아담 데모 및 에셋 발매

11월 1, 201644

GDC 2016에서 아담 데모 의 짧은 버전을 공개한 바 있는데요. 올 여름엔 Unite 유럽 컨퍼런스에서 풀 버전을 실시간으로 보여드릴 수 있었습니다. 그리고 오늘 아담 데모에 등장한 캐릭터, 환경, GFX 팩과 더불어 실행 가능한 버전을 다운로드하... 더 읽기