Cache Server makes creating with Unity faster by optimizing the asset-import processes either on your local machine or a dedicated server fo... 더 읽기
A lot of cool stuff was developed during Ninja Camp VII. One of the projects targetted the baking of NavMeshes and Occlusion data.
Wouldn... 더 읽기
In Unity 3.5 we shipped the first version of the Cache Server, and with 4.0 we're making it even better (the way it works is the same). I wa... 더 읽기
Made With Unity