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태그 아카이브: editorvr

Learn how Google’s Poly works with Unity EditorXR

11월 30, 20173

With our launch of Poly for Unity EditorXR and Google’s new Poly Toolkit for Unity, you can now import Poly models directly into your VR pro... 더 읽기

Animating Inside VR: Mixing motion capture and keyframes

7월 24, 201714

In the Unity Labs Authoring Tools Group, we explore the future of content creation, namely around how we can use XR to make 3D content creat... 더 읽기

EditorVR Contest Submissions Now Open

3월 14, 20176

At GDC, we announced a contest to find the best tool built for EditorVR, and submissions are now open! We’re looking for the most useful to... 더 읽기

The future of VR and AR involves Unity, and it starts now

3월 8, 2016

VR and AR present a formidable set of challenges from both a software and hardware perspectives. From graphics and rendering performance, to... 더 읽기