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태그 아카이브: game development

Photogrammetry in Unity: Making Real-World Objects into Digital Assets

3월 12, 201822

Photogrammetry is the process of using multiple photos of the real-world objects to author game-ready assets. It’s best suited to objects th... 더 읽기

Unity at GDC: You’re invited

2월 14, 2018

**UPDATE: Registration is now open for sessions at Unity Central! Sessions are all free but space is limited -- sign up now!** GDC (Game Dev... 더 읽기

Unity Training Roundup: 2D features & tips

1월 13, 20185

In recent versions of Unity, some incredible 2D tools have been added. Now that we’ve reached a critical mass of 2D features, it feels like ... 더 읽기

Sneak Peek: Expert Certifications for Gameplay Programmers and Technical Artists

9월 26, 20179

Visit the Unity Certification pages to get the latest on new certifications and courseware. Coming in early 2018, Unity Certified Expert ... 더 읽기

New AssetBundle Graph Tool Prototype

10월 25, 201645

The AssetBundle team is developing a new visual tool. We’re trying several approaches to improve the workflow around AssetBundles. Today we ... 더 읽기

Ad engagement sending Futureplay’s revenue through the roof

3월 14, 201610

“Our success wouldn’t have been possible without Unity’s great tools," says Jami Laes, Co-founder and CEO of Futureplay while looking back o... 더 읽기

Awesome realtime Global Illumination demo

11월 5, 201548

We've teamed up with Alex Lovett again and built a demo using the realtime GI features in Unity 5. 더 읽기

Unite 2015 Boston is Coming. Submissions for the 2015 Unity Awards are Open!

6월 4, 20153

Unite 2015 is coming up quick! The show takes place September 21-23 in Boston at the John B. Hynes Veterans Memorial Convention Center. Call... 더 읽기

Announcing Support for Microsoft HoloLens

4월 29, 201533

Holograms for all! We’ve expanded our strategic collaboration with Microsoft to include full support for Microsoft HoloLens holographic comp... 더 읽기

Rob Pardo to Take Global Tour of Unity Developers

4월 22, 201516

I am happy to announce today that we’ve partnered with Rob Pardo, former Chief Creative Officer at Blizzard Entertainment.  Rob will be a Cr... 더 읽기

Hey Developers, You’re Awesome

3월 17, 201510

Man it’s been a great couple of weeks for Unity and many of you in the community. We launched Unity 5, announced some great changes to our p... 더 읽기

Global Illumination in Unity 5

9월 18, 201465

Unity 5 is receiving a major make-over in terms of graphical fidelity and lighting in particular. Unity has been limited to baked lightmaps ... 더 읽기

Unity and women in games

10월 31, 201320

When Siobhan Reddy, studio head at Media Molecule, said that she demanded that one of the Tearaway characters be female, it raised a few eye... 더 읽기