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태그 아카이브: performance reporting

Introducing the Profile Analyzer

+1 5월 13, 201915

Have you ever needed to compare the difference in performance between two versions of your project? See the impact of an asset or code chang... 더 읽기

Performance Reporting is now Cloud Diagnostics

11월 6, 201810

Better name, new features, and now accessible to Unity Personal Edition users! If you’re familiar with Performance Reporting, then Unity Clo... 더 읽기

퍼포먼스 리포팅의 새로운 기능

10월 15, 20186

퍼포먼스 리포팅(Performance Reporting)은 게임을 실행할 때 플레이어가 겪는 문제를 파악하고 우선 순위를 정하는 데 매우 유용한 툴입니다. 현재 Plus 및 Pro 구독자에게 제공되는 이 Unity 서비스를 사용하면 처리되지 않은 예외... 더 읽기

The State Of Performance Reporting II

6월 23, 201616

Performance Reporting aims to be a suite of tools. At the moment, only exception reporting is available as a feature of our Performance Repo... 더 읽기

The State of Game Performance Reporting

12월 2, 20158

Many of you have been using our Game Performance Reporting service to get crash reports, and asked questions about our plans going forward. ... 더 읽기