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태그 아카이브: Unity 2017

2D Tilemap Asset Workflow: From Image to Level

1월 25, 20188

In Unity 2017.2, we introduced a new addition to the 2D Feature Set: Tilemaps! Using Tilemaps, you can quickly layout and create 2D levels u... 더 읽기

The 2D tool that’s changing how levels are built

1월 22, 201812

Unity 2017.2 brought the Tilemap tool and with it, a major workflow change to many 2D developers. And they report that it makes an incredibl... 더 읽기

Unity 2017: Thank you for a year of awesome

12월 30, 20173

We can’t believe 2017 is almost over! This year brought some major changes to Unity. We started a whole new release cycle. Released new tool... 더 읽기

Updated Crunch texture compression library

11월 15, 201720

Crunch is a lossy texture compression format, which is normally used on top of DXT texture compression. Crunch compression helps to reduce t... 더 읽기