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태그 아카이브: unity services

Game of Sites: Unity Between Five Kingdoms

8월 30, 20174

Prologue In the beginning, there were many houses. Though they began life at the same time, they were in different parts of the land, and t... 더 읽기

주요 기능: Unity Teams

6월 28, 201737

Collaborate 의 베타 버전이 종료되고 Cloud Build 에 통합되어 Unity Teams라는 새로운 제품으로 선보이게 되었습니다. Unity Teams는 사용자들이 협업을 더욱 신속하게 수행할 수 있도록 다양한 기능을 제공하는 솔루션입니다... 더 읽기

Hackers, InterWebz, and Fish Tacos

2월 22, 20174

In the harsh chill of a San Diego February... Well, it was a little drizzly and we couldn't wear shorts (most of the time). Anyway... 1... 더 읽기

Just in time for the holidays – How to get the most out of currency sales

12월 7, 20164

Rewarded video ads can be an effective way to generate revenue for your mobile game. In fact, if you design ad implementations well and offe... 더 읽기

From game hobbyist to thriving mobile game studio

10월 25, 201611

Majid Khosravi had been a gamer his whole adult life. Developing software was just something he did for a living. That is, until he began to... 더 읽기

How Game Hive keeps on buzzing – and experiences real success

7월 12, 201611

Game Hive has been pioneering the new era of mobile gaming since 2008. Starting with just two co-founders, Game Hive has now grown into a th... 더 읽기

Stoking the fire: Heatmaps Rekindled

6월 29, 201616

The heat is on! Last year, Unity Analytics released our beta version of the Heatmap system. It arose from a hack week project, which itself... 더 읽기

Best practices for rewarded video ads

4월 20, 201611

A recent study, “In-Game Advertising the Right Way: Monetize, Engage, Retain” which emerged from a survey of over 2,000 mobile game develope... 더 읽기

Ad engagement sending Futureplay’s revenue through the roof

3월 14, 201610

“Our success wouldn’t have been possible without Unity’s great tools," says Jami Laes, Co-founder and CEO of Futureplay while looking back o... 더 읽기

Showing ads in your game to make money

2월 2, 201519

A game’s success isn’t determined only by how innovative or popular it is, but also by how effectively it can financially support its creato... 더 읽기

An introduction to advertising

1월 20, 201520

Welcome to the big bad world of advertising. As a game developer, advertising can be a little overwhelming. How do I make money? How do I ac... 더 읽기

Crossy Road and Unity Ads

1월 13, 201516

UPDATE: Now at $3 million At our GDC event, we were proud to announce that the iOS version of Crossy Road has earned over $3 million with U... 더 읽기