Standalone Universal Windows Platform Holographic Emulation is the next step in holographic emulation, extending its functionality outside o... 더 읽기
Holograms for all! We’ve expanded our strategic collaboration with Microsoft to include full support for Microsoft HoloLens holographic comp... 더 읽기
The Unity game developer contest sponsored by Microsoft had you busy developing and porting games to Windows the past few months; we receive... 더 읽기
What is it all about?
With the help of Universal Windows Applications, you can now build your Unity game once and target all Windows device... 더 읽기
The initial beta program has limited capacity, and is only open to experienced Unity developers who have had Unity Windows Phone 8 or Window... 더 읽기
It was really hard, but we have finally settled on the 15 winners of our Windows Store and Windows Phone 8 contest. Here's a brief overview ... 더 읽기
Designing content for multiple platforms becomes far easier if you think a few things through before you start. If you get your processes ri... 더 읽기
Tony spoke while Field Engineer Corey Johnson toured the Unity development environment, using a level from Madfinger’s Shadowgun as the exam... 더 읽기
During the last ninja camp Shawn and I worked on getting hardware cursors into Unity, and now in Unity 4.0 they are ready. Built in s... 더 읽기
Made With Unity
게임 제작, 운영, 수익화 등의 목적에 적합한 솔루션입니다.
BIM 데이터를 실시간 3D로 전환하여 더 나은 의사 결정을 내리세요.
실제 공간에 완전히 통합되는 지능형 증강 현실 경험을 제작하세요.
AI 지원 아트 제작으로 단축된 워크플로를 통해 극사실적인 월드를 만들 수 있습니다.
Unity 프로젝트 빌드를 네트워크에 연결되어 있는 하드웨어로 오프로딩할 수 있는 라이선스 솔루션입니다.