We've just shipped Unity 2.6.1 out to the world. This release includes a Webplayer that is compatible with 64-bit Safari on... Read more
Tony Garcia, Director of Business Development, and I went to Toronto recently for a whirlwind Unity tour like the one Tom Higgins did not to... Read more
A while ago, I was talking to a customer who was trying to figure out how to best make a customizable character in their game. After explain... Read more
I'm pleased to announce that we released Unity iPhone 1.5.1 yesterday. Unity iPhone 1.5.1 includes improved XCode support and improved Asse... Read more
It's been less than 2 months and we have 5 new Unity powered games which hit the App Store TOP100 charts*:
*) order of the titles is rath... Read more
At end of April 2009, Joachim sent this out to all developers at Unity:
We want to try one more thing... On Friday work on something cool.
... Read more
During the summer, I've had the pleasure to mentor Michał Mandrysz, as he created an External Lightmapping Tool for Unity, as part of Unity'... Read more
Unity keeps growing in every respect; not least our user community. The Unity Forums get more and more users and we welcome them all!
Som... Read more
Recently some Unity customers who have been very anxious to get their game approved by Apple for listing in the app store have received a di... Read more
As most of Unity Technologies was present during Unite, we decided to get a new group photo taken for our website.
In case you haven't seen... Read more
Earlier this week iLounge released their 2010 iPod + iPhone Buyer's Guide and a number of Unity titles are featured in their top games list!... Read more
Now that we're clear of the frantic week we call Unite 2009 let's talk about the also incredible Unity Awards! Once again we had a huge incr... Read more
Wow, Unite 2009 has come to a close and once again it was an awesome/incredible/crazy/you-name-it week! Now that I've had a day or so to res... Read more
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