Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused ma... Read more
How four indies conquered Kickstarter Part II
Our next upcoming release is Unity 4.2. Without actually going into what it's going to contain in terms of features, let's take a look at th... Read more
Unity 4.0 added the new release channels function to the Unity Web Player plugin; this function gives us more fine-grained control over runt... Read more
Just like you guys, we sometimes have to make difficult decisions about which platforms to target. For us, doing so often involves speculati... Read more
Do you want to see how your Unity-authored content looks on a new mobile platform with powerful global reach? Then pre-register for our Unit... Read more
Short summary: Unity’s hardware stats page now has a “mobile” section. Which is exactly what it says, hardware statistics of people playing ... Read more
Three weeks ago I had the opportunity to present to you our Unity 4 open beta program for Windows Store apps. At that time, many developers ... Read more
The Unity Web Player is the best way to get games into players’ hands, and currently installed on over 200M computers. Facebook is a great w... Read more
Dear Unity developers, community, friends. In our tireless march towards world domination (okay, perhaps merely game industry domination), ... Read more