Today we announce the launch of the new Learn area of the Unity site. In Phase I this comprises our Documentation, an all new Tutorial area,... Read more
This year Unity will be a major presence at GDC, in large part thanks to all the amazing games made by our ever-expanding community of users... Read more
I just thought I would take a few minutes to explain some of the new graphics features they we have going into Unity 4.1 so th... Read more
The new Unity 4.1 release features an updated and vastly more powerful Memory Profiler tool that provides more specific and more accurate in... Read more
We are very close to releasing version 4.1 and I’d like to give you a bit of insight into the changes we have been doing internally for this... Read more
It is an honor for me to announce the Windows Store apps early access program. Starting with Unity 4.2 you will be able to develop games for... Read more
Unity may mostly be known for the focus on “fun and games.” But over the years the use of the platform has truly matured in th... Read more
Hello everybody, my name is Claus Petersen and I am a fairly recent addition to the Unity family. I am in charge of leading the Software Tes... Read more
I've spent 10 years of my life on Unity – from writing the first version of ShaderLab (our shader compiler – yeah, you can ... Read more
Right now, Unity is the world’s No.1 engine when it comes to mobile games. According to a 2012 Game Developer survey, Unity is far and away ... Read more
Here’s what Brian Fargo has to say about about the joint asset crowd-sourcing project between his studio, inXile, and the Asset Store for hi... Read more
Here at Unity, since last August we've been pushing ahead with our plan to create a totally new learning area on the site, and as a larger c... Read more
The humanoid animation option in Unity 4 makes it possible to retarget the same animations to different characters. The characters can have ... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.