Animating skinned mesh along waypoints in Unity

September 20, 201110

This post is a guide to importing a skinned mesh with a looping animation and then animating it's position in Unity. At the end of the guid... Read more

“Special Effects with Depth” talk at SIGGRAPH

September 8, 201114

Ole and I promised to share the slides from our talk at the SIGGRAPH 2011 Studio. The presentation covers various graphics techniques that u... Read more

Art Assets – best practice guide

September 2, 201126

Unity supports textured 3D models from a variety of programs or sources. This short guide has been put together by games artists with develo... Read more

Unity and Flash : a sneak peek.

September 1, 2011131

Over the last few months here at Unity, we have been hard at work on, amongst many other cool things, the ability to publish from Unity to t... Read more

London Unity User Group 4: All Your Unity Are Belong To Us

September 1, 20115

At the latest London Unity User Group, the evening kicked off with a beginner talk by Jasper Stocker, and was followed by 'Open Mic' talks b... Read more

Asset Store Road Map

August 31, 201130

Hi people. After the roadmap blog post about where we’re taking the core Unity tools, we thought it was time to give you guys a heads-up abo... Read more

Unity Hotkeys – keyboard shortcuts in Unity

August 24, 20117

This page gives an overview of the default Unity Hotkeys Read more

“Fast Mobile Shaders” talk at SIGGRAPH

August 18, 201112

Yes! I did a talk at SIGGRAPH! Ahem. So yeah, a bunch of us were at SIGGRAPH 2011 in lovely Vancouver, doing talks, meeting people and... Read more

Asset Store Action News – August 2011 Edition!

August 17, 20113

Greetings Unity developers & Asset Store users! The recent release of 3.4 brought many awesome new features to Unity.. with it came a... Read more

Unity Track Day at GDC Europe

August 11, 2011

We are hosting another Unity Track Day at next week's GDC Europe conference in Cologne, Germany! The Unity Track Day is being held on Tuesda... Read more

Procedural materials tutorial – Substance in Unity

August 9, 201122

This guide is designed to briefly explain what Substance is, how to create new substance materials from a substance material asset, apply th... Read more

Unity at Siggraph

August 8, 201112

Hi Friends! Some of us are in Vancouver this week teaching and talking at The Siggraph Studio. If you are attending Siggraph, stop by the Un... Read more

Unity 3.4 web player for 64-bit Windows

July 28, 201116

Update Dec. 4 2012: The unsupported 64-bit Windows web player is not currently in working state in Unity 4.0. While we have been developi... Read more