What a week that was!

July 28, 20086

I know it's been a while since I last posted so I figured that it was time to get back to blog posting and provide some updates as last week... Read more

NeuroSky and Unity

April 25, 200811

One of the coolest things about working at a tool company is the chance to see the interesting, innovative and exciting things people do wit... Read more

Terrain lighting & shadows, and the road towards it

April 14, 20085

People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... Read more

Sliced bread is overrated

April 10, 20087

Just had this chat conversation: ... Joachim: yeah it's awesome Joachim: function Start () { /* super secret code snippet */ } Aras: who... Read more

A must read: The Casual Games Manifesto

April 9, 2008

I frequent many sites to stay up-to-date on various game industry news and today a real gem of an article appeared on Gamasutra courtesy of ... Read more

Weekend in Berlin

April 1, 20082

With our recent iPhone announcement having my mailbox boiling over, I'm so happy that I'll be spending a long weekend in Berlin. I'm flying ... Read more

Silence? If only I could tell you!

March 31, 20083

We haven't been making a lot of noise out of Unity Technologies HQ lately, but things have not been at a standstill. We're having daily conv... Read more

Thoughts On Browser Plugin Penetration

March 31, 20089

A very common question we get is "what is the penetration of the Unity plugin?" There's several ways to answer that question. It's in the... Read more

Interview with ElectricSheepCompany

March 28, 2008

ESC is a superbly innovative virtual worlds company, mostly based out of NY (like Unity, they have a diaspora of cool employees all over the... Read more

Thoughts on transparency

March 23, 20085

Semitransparent GUI is all the rage these days. This is usually not a good idea. Here, I'll go into some of the details why transparency (mo... Read more

Dopplr: the 2.0-style way to meet your friends for real

March 15, 2008

As someonewho spends a lot of time on the road, and knows a lot of people in a lot of different places (and many of whom also spend a lot of... Read more

Holy FPU precision, Batman!

January 22, 20082

One of our customers found an interesting bug the other day: embedding Unity Web Player into a web page makes some javascript animation libr... Read more

Clean vs. Cluttered GUI

January 7, 20085

A request I've gotten from quite a few new users is to have some indicator axes in the Scene View showing you what is up and what is down. T... Read more