Everyone knows the internet is made up of a series of tubes. Since Unity has such a strong internet component in the webplayer, nothing but... Read more
With Unity 2.5.1 quickly wrapping up development, the last item on our to-do list is verifying webplayer compatibility. As a team we do sys... Read more
If you're using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose... Read more
In early April a discussion started about possibly getting some folks from the Unity community together during or just after WWDC. The threa... Read more
First, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since r... Read more
Unity roadmap blog post said:
Currently Unity mixes the fixed function pipeline for vertex lit objects and vertex shaders for pixel lit l... Read more
As Unity Technologies continues to grow in size one of those things we have an increasing need for is office space. Out here in San Francisc... Read more
About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I'm happy to report that the ... Read more
A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we've released 20 updates, grown ... Read more
For some reason I was browsing through old emails and found some old development screenshots of Unity 2.5.
Unity 2.5 was the first versio... Read more
I interact with the WordPress blog engine both here at work as well as at home for my personal blog. Given that WordPress experience, and th... Read more
This is my first post on the Unity blog and will be short because...hey, I still have more work to do. However, I wanted to drop a quick... Read more
If you have a problem, if no one else can help, and if you can find them, maybe you can hire... The Demo-Team! (cue 80's awesomeness)
Wel... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.