Just making characters in your game look around can bring them much more to life as well as express important information to the user. Here ... Read more
I'm happy to report that Unity 2.5.1 has finished baking in the oven and is now ready for download! As with all minor updates (anything 2.x)... Read more
Unity Summer of Code
The Locomotion System for Unity has previously been briefly mentioned on this blog, but this post will go more in depth with what exactly it... Read more
Everyone knows the internet is made up of a series of tubes. Since Unity has such a strong internet component in the webplayer, nothing but... Read more
With Unity 2.5.1 quickly wrapping up development, the last item on our to-do list is verifying webplayer compatibility. As a team we do sys... Read more
If you're using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose... Read more
First, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since r... Read more
Unity roadmap blog post said: Currently Unity mixes the fixed function pipeline for vertex lit objects and vertex shaders for pixel lit l... Read more
As Unity Technologies continues to grow in size one of those things we have an increasing need for is office space. Out here in San Francisc... Read more
About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I'm happy to report that the ... Read more