Community Component – Soft body physics, shaders that deform space, Norman’s Island and our Steam wishlist

Get ready to be hypnotized by the jiggly magic of jello, inspired by inception-like effects and motivated to publish your next game. Welcome... Read more

June 1, 20193

Faces of Unity – Ingrid Lestiyo

In celebration of Asian & Pacific Islander Heritage Month, we’re featuring Ingrid Lestiyo for this month’s Faces of Unity blog. Ingrid i... Read more

May 30, 20191

Announcing the Unity Editor for Linux

Our new editor for Linux (in preview for Ubuntu and CentOS) brings the benefits of real-time to a whole new platform. For years, we’ve of... Read more

May 30, 201938

Bringing the real-time 3D revolution to AIA Conference on Architecture 2019 and AU London 2019

Creating interactive 3D experiences in AR, VR, and more is easier than you think. Learn more about what you can do with the most accessible ... Read more

May 29, 2019Reply
AEC

Speed up your work with the new Terrain Tools Package

We’re excited to introduce the Terrain Tools package (preview) for Unity 2019.1. This package contains over 15 new sculpting tools, as well ... Read more

May 28, 201910

Simulating high-speed IndyCars in AR

Every year, motorsports enthusiasts eagerly anticipate the Indianapolis 500, dubbed “the greatest spectacle in racing.” As 33 of the world’s... Read more

May 24, 20192

The first steps to a new Collaborate

Developers have hit many challenges with Collaborate - our solution for managing changes to project source files. We've started to rebuild C... Read more

May 23, 201918

How to use Timeline Signals

Since Timeline's introduction in 2017, we know that you've been patiently waiting for a way to send events. Well, wait no more! Starting in ... Read more

May 21, 201921

GPU Lightmapper: A Technical Deep Dive

The Lighting Team is going all-in on iteration speed. We designed the Progressive Lightmapper with that goal in mind. Our goal is to provide... Read more

May 20, 201915

Unity heads to Annecy Film Festival

We’re excited to be heading to the MIFA / Annecy International Animation Film Festival from June 10-15th! The festival is a long-standing an... Read more

May 16, 20193

Obstacle Tower Challenge Round 2 begins today

In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries fro... Read more

+1 May 15, 20191

Introducing the Animation Rigging preview package for Unity 2019.1

The Animation Rigging package for Unity 2019.1 enables users to set up procedural motion on animated skeletons at runtime. You can use a set... Read more

+1 May 14, 201929

Introducing the Profile Analyzer

Have you ever needed to compare the difference in performance between two versions of your project? See the impact of an asset or code chang... Read more

+1 May 13, 201915