Join the 2018.2 beta and earn the chance to win great Unity gear

The Unity 2018.2 beta is up and running, and as an added bonus to getting to mess around with all the new features, we’re continuing the tra... Read more

May 16, 20184

Stripping scriptable shader variants

Massively reduce Player build time and data size by allowing developers to control which Shader variants are handled by the Unity Shader com... Read more

May 14, 201819

Oculus Launch Pad 2018 is here!

Get the help you need to develop and bring your VR experience to market. Apply until May 20! Since 2016, Oculus has invited promising deve... Read more

May 12, 201814

Unity at Microsoft Build: 7 takeaways from the show

The Microsoft Build 2018 developer conference just wrapped up in Seattle and Unity was there to learn about key announcements, talk about mi... Read more

May 11, 20183

Launching 3D Game Kit: Explore and Learn Unity in 3D

In February, Unity’s Content Team brought you The Explorer 2D Game Kit, a collection of mechanics, tools, systems and assets to hook up game... Read more

+1 May 10, 201815

Unity Packages Life Cycle

By now, you’ve noticed a plan for Unity involving packages, which has been steadily moving forward. The story kicked off with the ProBuilder... Read more

May 9, 201827

Bringing the Indoor WRLD to Unity

Exploring WRLD outdoors is now available indoors! We’re excited to announce that WRLD has released a new version of the WRLD Unity SDK on th... Read more

May 8, 20182

Unity 2018.2 beta: What’s new

The recently launched Unity 2018.1 marks the start of a new cycle that will enhance Unity’s core technology. It is built upon the early stag... Read more

May 7, 201837

Project Management is evolving! Unity Package Manager Overview

Unity 2017.2 introduced the Package Manager, a modular system and API that dynamically loads and updates new Unity-developed features in you... Read more

May 4, 201818

2018.1 is now available

Unity 2018.1 marks the start of a new cycle that introduces a major upgrade to our core technology, which gives artists, developers and engi... Read more

May 2, 201854

How ARCore enables you to create brand new types of user interaction (Part III)

In part I and part II of our ARCore blog series, we shared how you can leverage ARCore for Unity features, like motion tracking to create a ... Read more

+1 May 1, 20181

Asset Store May Madness: How we select top assets for our sale

Thousands of highly-rated assets will be discounted in the Unity Asset Store’s May Madness sale, which started today and continues until May... Read more

April 30, 201822

Flipping Death: Bringing unique 2D puzzlers to Nintendo Switch with Unity

What does Zoink Games mean when they refer to Flipping Death as the spiritual successor to their previous hit game, Stick It to the Man? The... Read more

April 27, 2018Reply