50 Megatons of real-time collaboration: This student film made with Unity is getting noticed

February 19, 20205

How did a student film on a minimal budget find itself sharing the nominee spotlight with blockbuster productions like The Lion King and The... Read more

Game on: Join us at GDC 2020

February 18, 20205

Update: After much thought and deliberation, we have made the difficult decision to pull out of GDC 2020. The current conditions with COVID-... Read more

Designing for mixed reality: Learnings from the MARS HMD companion app

+2 February 14, 2020Reply

The spatial design team, part of the authoring tools group in Unity Labs, is currently working on a head-mounted display (HMD) companion app... Read more

More animation, faster: Studio Gale on how Unity accelerated TOMONCAR production

February 13, 20204

In its quest to release 60 animated episodes of TOMONCAR in a single drop, Studio Gale was determined to streamline processes and make its p... Read more

What experts expect from enterprise augmented reality and virtual reality in 2020

February 12, 20203

Industry experts and analysts anticipate 2020 will be a breakthrough year for AR and VR in the enterprise sector. Wonder why? We invited 15 ... Read more

Achieve beautiful, scalable, and performant graphics with the Universal Render Pipeline

February 10, 202031

Universal Render Pipeline is a powerful, ready-to-use solution with a full suite of artist tools for content creation. You should use this r... Read more

How on-demand rendering can improve mobile performance

February 7, 202020

It’s not always desirable to render a project at the highest frame rate possible, for a variety of reasons, especially on mobile platforms. ... Read more

Behind the Lost Crypt: Art in our new 2D Sample project

February 6, 2020Reply

We’ve recently hosted a webinar about our new 2D sample project, Lost Crypt. Huge thanks to all of you who joined and contributed to a great... Read more

Managing credentials at Unity

February 3, 20203

As part of our Secure Software Development Life Cycle (SSDLC) at Unity, we’d like to share our credential management strategy. Managing toke... Read more

Digging into Terrain Paint Holes in Unity 2019.3

January 31, 202011

Unity 2019.3 continues to bring more exciting updates to Unity’s Terrain system, including – by popular demand – the ability to create holes... Read more

Reach your goals with Unity’s official online learning platform

January 30, 20206

Learning Unity can be challenging. Make it easier with Unity Learn, our official online learning platform that's designed to help you reach ... Read more

Switching to two releases in the 2020 TECH stream

January 29, 202022

With Unity’s evolution to a package-based feature-delivery system, we will reduce the number of TECH stream releases in 2020, while deliveri... Read more

Unity 2019.3 is now available

January 28, 202084

This release features a brand-new Editor interface, new Input System, faster in-Editor iteration time and lots of other improvements. The Hi... Read more