Procedural patterns to use with Tilemaps – (Part II)

In part 1 we looked at some of the ways we can create top layers procedurally using various methods, like Perlin Noise and Random Walk. In t... Read more

June 7, 20183

Pulling the strings: How Puppet3D brings your games to life

If you’ve ever had the thought: “Wouldn’t it be great if I could do all my skinning, rigging and animation directly in Unity,” you’re not al... Read more

June 6, 20189

How Unity Evangelists enable creator success

Whether at a conference, on social media, or during a livestream, the Unity community often crosses paths with one of our Unity Evangelists.... Read more

June 5, 20183

WWDC18: Book of the Dead debuts on MacBook Pro; ARKit 2 available for Unity devs

What an exciting WWDC18 keynote! Apple showcased some of the great new features coming with iOS 12, including significant updates to ARKit. ... Read more

+2 June 5, 201815

Book of the Dead: Concept Art

In this blog series, we will go over every aspect of the creation of our demo “Book of the Dead”. After we introduced the Unity Demo team la... Read more

June 1, 20188

Universal GameDev Challenge Finalists: See the six winning submissions!

The Universal GameDev Challenge tasked Unity developers to design a game for one of Universal’s beloved brands: Back to the Future, Jaws, Ba... Read more

May 31, 201820

Create enhanced 3D visuals with Holographic Remoting in UWP

Standalone Universal Windows Platform Holographic Emulation is the next step in holographic emulation, extending its functionality outside o... Read more

May 30, 20183

Procedural patterns you can use with Tilemaps (Part I)

Many creators have used procedural generation to add some diversity to their game. Some notable mentions include the likes of Minecraft, or ... Read more

May 29, 20187

Now available worldwide: Unity Certified Programmer

Unity programmers rise above the competition with professional certifications for every stage of their career. “Unity is one of the most in... Read more

+2 May 28, 201815

Unity’s Demo Team – The creators behind Unity’s most stunning visuals

With over 3.5-million views, Book of the Dead is hugely popular and many want to know how it was accomplished. Unity evangelist Matt Schell ... Read more

May 25, 20184

Imitation Learning in Unity: The Workflow

With the release of ML-Agents toolkit v0.3 Beta, there are lots of new ways to use Machine Learning in your projects. Whether you’re working... Read more

May 24, 201814

Sneak peek at Unite Berlin Keynote, full session schedule now available

Unite Berlin is a little over three weeks away! Festivities will start Tuesday, June 19th with sessions in the morning and the Unite Berlin ... Read more

May 23, 20181

Faces of Unity: Andrew Maneri

Unity is made up of talented people, including artists, engineers, and project managers, whose work is as varied as their interests! Get to ... Read more

May 18, 20184