On DOTS: C++ & C#

This is a brief introduction to our new Data-Oriented Tech Stack (DOTS), sharing some insights in how and why we got to where we are today, ... Read more

February 26, 201950

HoloLens 2 is coming: What you need to know

Microsoft just unveiled HoloLens 2 at Mobile World Congress and we’re excited to help you prepare for the development of the next generation... Read more

+1 February 26, 201911

Quality Week 2019

Every year, we gather everyone who works in Quality Engineering positions across Unity for a week of learning, sharing and socializing. This... Read more

February 22, 20192

Faces of Unity: Nathan St. Pierre

Nathan St. Pierre is a full-stack developer with our Cloud Services team in Bellevue, WA. From the Developer Dashboard to Unity Collaborate,... Read more

February 20, 20193

Join Unity at GDC 2019 – Our biggest yet

GDC is one of the biggest game development events of the year, and it happens right in Unity SF’s backyard! Join us for a week centered on o... Read more

February 19, 20196

The Obstacle Tower Challenge is live!

Three weeks ago we announced the release of the Obstacle Tower Environment, a new benchmark for Artificial Intelligence (AI) research built ... Read more

February 18, 20195

Show us what is inside the Yggdrasil vault

Along with the Substance team, we are excited to announce the next Asset Store challenge, the Inside the Vault: Unity 3D Environment Art Con... Read more

February 15, 20192

Procedural Stochastic Texturing in Unity

Have you ever tried using tileable textures to cover large surfaces or add fine-scale detail to your meshes? If so, you’re probably familiar... Read more

+1 February 14, 201935

Creating an Interactive Vertex Effect using Shader Graph

We created an example interactive vertex displacement effect with Shader Graph and the Lightweight Render Pipeline to help you use these fea... Read more

+1 February 12, 201920

Unity Integrated Full Version Control Stack: Plastic SCM

Plastic SCM is a full version control stack integrated with Unity. It enhances Unity’s project creation with asset versioning, diff and merg... Read more

February 10, 201920

We have you covered with the Measured Materials Library

Unity is releasing a free library of common measured materials to make it easier to develop great looking models, with a focus on automotive... Read more

+1 February 8, 201927

Sundance Film Festival 2019: Storytelling, evolved.

For the last two weekends in January, creators inspired and dazzled the Sundance Film Festival audience with creative and technical breakthr... Read more

February 7, 2019

Building large scale cloud infrastructure using shared components

As Unity Ads engineering team, we got invited to the DEVOPS 2018 conference in Helsinki in December 2018, to present how we have approached ... Read more

February 6, 20194