As a veteran of online, mobile and console games services I've become used to the idea of change; mostly from sitting on the sometimes uncom... Read more
White Nights is a marketing and networking (no, not the TCP/IP based :)) conference that takes place in the cultural capital of Russia: the ... Read more
We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0.
We’ve been using PhysX 2.8.3 for a while now. W... Read more
Exciting times for graphics on iOS 8!
At its recent World Wide Developers Conference, Apple introduced Metal, a new graphics API that’s l... Read more
Over the last days of May and into early June, over 50 people from in and around the Boston game community gathered together for a VR game j... Read more
One of the hardest things about writing documentation as a developer is to step into the shoes of the user. When you know everything about a... Read more
The second in a series of reveal videos of the new UI tools coming soon in Unity 4.6, this time we show you a quick overview of creating 3D ... Read more
The animation team has been working hard to pull together an impressive feature set for Unity 5.0. Here’s a quick overview of the new animat... Read more
In the spirit of sharing more of the tech behind the scenes, and reasons why some things are the way they are, this post contains an overvie... Read more
As the breadth of the Unity feature set keeps on growing, and as we build it with more and more engineers at the same time, the necessity fo... Read more
Following hot on the heels of the PlayStation®Mobile (PSM) public preview, we’re proud to announce the full official release of the Unity fo... Read more
We’re excited to announce a series of training days across the UK, running throughout the rest of the year. These workshops are a high-inten... Read more
E3 is always an exciting time for the games industry. We get to watch the fireworks and amazing games announced and/or demonstrated at the s... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.