Magical moments: What the Everyplay acquisition means for developers

July 14, 201418

As a veteran of online, mobile and console games services I've become used to the idea of change; mostly from sitting on the sometimes uncom... Read more

White Nights: breaking the conference rules in Russia

July 11, 20145

White Nights is a marketing and networking (no, not the TCP/IP based :)) conference that takes place in the cultural capital of Russia: the ... Read more

High-performance physics in Unity 5

July 8, 2014109

We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0. We’ve been using PhysX 2.8.3 for a while now. W... Read more

Metal, a new graphics API for iOS 8

July 3, 201425

Exciting times for graphics on iOS 8! At its recent World Wide Developers Conference, Apple introduced Metal, a new graphics API that’s l... Read more

VR Game Jam in Boston

July 2, 20144

Over the last days of May and into early June, over 50 people from in and around the Boston game community gathered together for a VR game j... Read more

Building Better Documentation

July 1, 201424

One of the hardest things about writing documentation as a developer is to step into the shoes of the user. When you know everything about a... Read more

Unity 4.6 – New UI World Space Canvas

June 30, 201443

The second in a series of reveal videos of the new UI tools coming soon in Unity 4.6, this time we show you a quick overview of creating 3D ... Read more

Shiny new animation features in Unity 5.0

June 26, 201459

The animation team has been working hard to pull together an impressive feature set for Unity 5.0. Here’s a quick overview of the new animat... Read more

Serialization in Unity

June 24, 201439

In the spirit of sharing more of the tech behind the scenes, and reasons why some things are the way they are, this post contains an overvie... Read more

Unity 5: API changes & automatic script updating

June 23, 201458

As the breadth of the Unity feature set keeps on growing, and as we build it with more and more engineers at the same time, the necessity fo... Read more

Unity for PlayStation®Mobile – full release!

June 20, 201420

Following hot on the heels of the PlayStation®Mobile (PSM) public preview, we’re proud to announce the full official release of the Unity fo... Read more

Crash course training days in the UK

June 19, 201430

We’re excited to announce a series of training days across the UK, running throughout the rest of the year. These workshops are a high-inten... Read more

The Unity Community Out in Force at E3

June 17, 201410

E3 is always an exciting time for the games industry. We get to watch the fireworks and amazing games announced and/or demonstrated at the s... Read more