As a veteran of online, mobile and console games services I've become used to the idea of change; mostly from sitting on the sometimes uncom... Read more
We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0. We’ve been using PhysX 2.8.3 for a while now. W... Read more
Exciting times for graphics on iOS 8! At its recent World Wide Developers Conference, Apple introduced Metal, a new graphics API that’s l... Read more
The second in a series of reveal videos of the new UI tools coming soon in Unity 4.6, this time we show you a quick overview of creating 3D ... Read more
The animation team has been working hard to pull together an impressive feature set for Unity 5.0. Here’s a quick overview of the new animat... Read more
In the spirit of sharing more of the tech behind the scenes, and reasons why some things are the way they are, this post contains an overvie... Read more
As the breadth of the Unity feature set keeps on growing, and as we build it with more and more engineers at the same time, the necessity fo... Read more
Following hot on the heels of the PlayStation®Mobile (PSM) public preview, we’re proud to announce the full official release of the Unity fo... Read more