If you’re publishing your games online with Unity Web Player, you might want to partner up with Kongregate , an online gaming site.
Of the ... Read more
At Unity we strive to provide the best Unity experience possible, there’s lot’s of avenues we pursue this in and one of them is through eval... Read more
Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Read more
We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... Read more
Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the fi... Read more
Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their cr... Read more
Unity has been used to develop numerous high quality 2D games over the years. This article, which is based on a talk I gave at three of our ... Read more
Hi everyone! I want to share with all of you the news on Game Hackathon that took part in Lvov, Ukraine last weekend.
Unity Technologies ... Read more
Develop once deploy anywhere - that’s our proud boast. Currently, users can deploy content built on the Unity engine to nine different platf... Read more
Just over a year ago I joined Unity as a Trainer and Consultant. In this role, I've been travelling to customers around the world ... Read more
Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused ma... Read more
Our next upcoming release is Unity 4.2. Without actually going into what it's going to contain in terms of features, let's take a look at th... Read more
Unity 4.0 added the new release channels function to the Unity Web Player plugin; this function gives us more fine-grained control over runt... Read more
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