Unity and Architecture

March 6, 20147

A number of incredibly talented architects and engineers use the Unity engine to bring their blueprints to life and let their clients adjust... Read more

How do we use code coverage for Unity?

February 27, 20142

Previously we have written about our Runtime Tests,  Performance Tests and Unity Test Tools. In this blog post I will tell you about how we ... Read more

Mike Bithell: The Asset Store is a path to more ambitious indie games

February 25, 201433

Thomas Was Alone developer, Mike Bithell, is struggling to accept that his creation is out on so many platforms thanks to Unity. The Asset S... Read more

Unity Night in Odessa

February 20, 20142

Last week, the Unity Odessa office hosted a  “Unity Night”, together with colleagues from Denmark and Finland. Over 100 people attended and ... Read more

Exclusive offer for Unity developers building games for Windows

February 19, 201413

Post was written by JC Cimetiere, Director, Partner Developer Marketing at Microsoft, Last November I shared with you that we’d surpassed 1... Read more

Overcoming issues with iOS App Store submissions

February 11, 201413

Recently, we have received a number of reports indicating that Apple have tightened their review process, and have started rejecting apps th... Read more

Global Game Jam 2014

February 7, 201425

It was another record breaking year for the Global Game Jam this year with a mind blowing total of 2292 games created using Unity.  This is ... Read more

Simplygon Now Live in Unity

February 6, 20149

Greetings all!  I'm pretty chuffed that Simplygon's AAA quality mesh reduction and automatic LOD technology is now available to Unity users ... Read more

The ‘Kii to Unity’ contest

January 28, 20144

I'm pretty fond of Kii, with whom Unity has a very amicable relationship!  They've got what I think is one of the most promising backend-as-... Read more

New Sample Assets Beta

January 17, 201457

*** Updates! * Added simple arcade style 2-axis aircraft control example. * Added “Handheld Camera” prefab. Has realistic fuzzy tracking ... Read more

PlayStation® Vita deployment is here!

January 15, 201424

Back in March 2013, we announced a partnership with Sony based on support for every single one of SCE’s PlayStation platforms, in addition t... Read more

Monitoring Unity Performance, Part II

January 8, 20146

This is the second part of my post about how we monitor Unity performance. In Part I, I explained how we monitor for and fix performance reg... Read more

Unity and Kii Cloud Team Up for the Love of the Game

January 7, 2014

(This guest blog post comes from our online service partner, Kii) With Kii, game developers get a fast and scalable backend, powerful... Read more