New Collaboration with Engine Room Games

July 15, 20135

As always, our core goal for Unity is to continue innovating and delivering the most robust, cross-platform development platform that is acc... Read more

Another million Unity developers in the house

July 9, 201344

Just over a year ago there were a million Unity enthusiasts around the world. As of June 22 this year, there are now 2 million of you. Holy ... Read more

How we share Android test suites with the world

July 4, 201318

In my last blog post I introduced you to our Runtime Test Framework and how it allows us to test the Unity Runtime API on a wide range of pl... Read more

From camping in the classroom, to a real game dev studio

July 3, 20137

The following post was written by Steffen Kabbelgaard, CEO of indie studio BetaDwarf. At the end of this post you can watch a short video in... Read more

Introducing Unity Games

July 1, 201311

Union is now Unity Games. We’re the same team, working with the same award-winning Unity developers—we've just changed names to better refl... Read more

What happened at the Build conference?

June 27, 201326

So, did we mention that we’re really serious about multiplatform development? We want to provide the best engine in the world, and an import... Read more

Unity Web Player installs fueled by gaming site Kongregate

June 16, 201316

If you’re publishing your games online with Unity Web Player, you might want to partner up with Kongregate , an online gaming site. Of the ... Read more

Introducing the Inside Sales Team

June 5, 201311

At Unity we strive to provide the best Unity experience possible, there’s lot’s of avenues we pursue this in and one of them is through eval... Read more

Runtime Tests – Unity’s Runtime API Test Framework

June 2, 201312

Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Read more

Commercial success with Unity’s free technology and tools

May 28, 201311

We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... Read more

A good workflow to smoothly import 2D content into Unity, Part II: Importing

May 23, 201320

Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the fi... Read more

Putting the power of Unity in the hands of every mobile developer

May 21, 2013262

Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their cr... Read more

A good workflow to smoothly import 2D content into Unity, Part I: authoring and exporting

May 17, 201330

Unity has been used to develop numerous high quality 2D games over the years. This article, which is based on a talk I gave at three of our ... Read more