Unite 12 Day 3 Summary

August 28, 20123

The morning after our annual Unite party is never the easiest, and 2012 proved to be no different. A fantastic event at Amsterdam’s gorgeous... Read more

Unite 12 Day 2 Summary

August 24, 20122

Day two of Unite kicked off with a fantastic talk by renowned game designer Brian Fargo, who spoke about the creative autonomy he’s achieved... Read more

Unite 12 Day 1 Summary

August 22, 201221

Hello everyone! So Unite 2012, Day 1 (if you don't count the Training Day!) is coming to a close. It's been fantastic time and it’s great... Read more

An introduction to the basics of Antares Universe

August 21, 2012

This post was written by Andrey Paramonox of NeoPax, developer of the Antares Universe (VIZIO) visual environment, available on the Asset St... Read more

Unite!

August 17, 20127

With Unite 2012 just around the corner, things are buzzing at Unity offices around the globe. We’ll all converge in Amsterdam in a matter of... Read more

Unity Talk at SIGGRAPH Mobile 2012

August 13, 201216

This year was a debut for SIGGRAPH Mobile - a full day program dedicated to Mobile graphics during SIGGRAPH 2012 conference in Los Angeles. ... Read more

Interview with Bjarne Rene of Vostopia

August 7, 2012

 Vostopia provides customizable 3D avatars for mobile, desktop and Web games. Founded in Norway in 2009 by industry veterans Bjarne Rene, Mi... Read more

Learning Resources on the Unity Asset Store

August 6, 2012

The Unity Asset Store now offers nearly 4,000 packages to help accelerate your game development. However you’ll also find many which acceler... Read more

uniSWF MMO GUI Tutorial from Flaming Pumpkin – Part 1

August 6, 2012

uniSWF is an easy to use AdobeFlash®-to-Unity UI solution. Simply publish assets from Adobe Flash and they seamlessly appear in the Unity ed... Read more

Interview with Will Shaw of Black Horizon Studios

August 6, 2012

Will Shaw's passion is the weather. His first Unity project was a system for producing volumetric light effects. This inspired him to create... Read more

I like numbers!

August 1, 201216

Time has come for a deeper dive into the number crunching that is also a part of being in quality assurance. I like numbers. I love spreadsh... Read more

Unity 4: DirectX 11

July 13, 201219

In Unity 4 we are offering you the chance to start working with some of the advanced features made possible by DirectX 11. In this video, Re... Read more

London Unity Usergroup 13: Hometown GP & Thomas Was Alone

July 10, 20124

June 21st saw the 13th London Unity Usergroup. What's that you say? What happened to 12? well usergroup 12 was a 'social' with no talks, hen... Read more